Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-19-2010, 10:23 AM
Hero Hero is offline
Registered Member
 
Join Date: Dec 2009
Location: Sweden
Posts: 14
Default IL-2 Birds of Prey Sequel Wishlist

What do you wish they add in the sequel?

Here is my wishlist:

1. More airplanes + cockpits
2. Freeflight multiplayer mode + coloured smoke trails
3. Joinable multiplayer games
4. Option to turn of annoying stall warning text
5. More realistic physics and weather effects, wind etc
6. Bombsight
8. Co-op multiplayer missions
9. Customize skins
10. Turn on or off engine
11. Carrier takeoff and landing
12. More camera views flyby + Replay
13. Smarter AI

Last edited by Hero; 01-19-2010 at 02:21 PM.
Reply With Quote
  #2  
Old 01-19-2010, 11:43 AM
Rosemeyer78 Rosemeyer78 is offline
Approved Member
 
Join Date: Jan 2010
Location: Lugano, Ticino, (CH)
Posts: 29
Default

1. More airplanes + cockpits
2. Freeflight multiplayer mode
3. Joinable multiplayer games
10. Turn on or off engine
12. More camera views flyby + Replay
Reply With Quote
  #3  
Old 01-20-2010, 01:22 AM
AV 1611 AV 1611 is offline
Approved Member
 
Join Date: Jan 2010
Location: PA, USA
Posts: 49
Default

I will be thrilled to see: "FLY-BY" camera view & Engine ON/OFF!

Thanks for the thread Hero!
Reply With Quote
  #4  
Old 01-20-2010, 02:43 AM
gbtstr gbtstr is offline
Approved Member
 
Join Date: Sep 2009
Posts: 76
Default

1. Every flyable plane has a cockpit.
2. Accurate bombsights for bombers.
3. Flaps in realistic mode.
4. Replay/flyby camera.
5. Reworked/improved aircraft flight dynamics to better reflect accurate performance (all aircraft). Russian aircraft are (not necessarily) indeed the greatest!
6. Carrier Ops/Pacific Theater.
7. More detailed single/free mission options. For example, one should be able to set up a 4 Bf-109 vs 4 Spitfire single player match (3 AI wingmen, 4 AI enemies).
8. More planes.
9. More loadout/ordnance options. (109's can carry bombs, tanks, etc.)
10. Ordnance should not have to be unlocked for each plane.
11. Aircraft unlocks should not be required, or should be drastically less ridiculous (as in post-patch - as an xbox user, I don't know if that helped much).
12. Reduce the blinding glare on the windscreen so you can see through it in order to shoot stuff.

Last edited by gbtstr; 01-20-2010 at 02:46 AM.
Reply With Quote
  #5  
Old 01-20-2010, 06:18 AM
kozzm0 kozzm0 is offline
Approved Member
 
Join Date: Oct 2009
Location: летая через небо
Posts: 514
Default

Realistic combat instead of the centipede-of-death called dogfight mode and the crazy ground-level melee called team battle.

Of course you don't have to instantly sacrifice all speed and altitude, but then someone else will get 10 kills and 15 deaths and win the match against your 3 and 0. Which is the biggest DAMN SHAME of all in BOP.

Sorry but if you get more deaths than kills you LOSE, and if everyone does, then EVERYONE loses.

The way to fix it is simple: a death is -5 points, whether someone gets a kill for it or not.

To fix it even better, the model for plane's climbing ability has to be reworked. In BOP almost all the planes (talking sim mode here) can just pick a crazy angle and keep climbing, climbing climbing on WEP. When that's combined with the near invisibility of enemy planes below you, due to the limits of HD resolution, altitude turns into a disadvantage which is ridiculous. The mc202 and hurricane are about the only planes that climb realistically.

Finally, if the graphics of planes showing up and what they look like can be fixed, the map screen should at most show friendly planes. They didn't have onboard radar. Showing the enemy on the map removes a huge portion of real air combat tactics. What's the use of diving out of the sun when your target already sees a nice red dot in the exact direction.
Reply With Quote
  #6  
Old 01-20-2010, 08:47 AM
STINGERSIX78 STINGERSIX78 is offline
Approved Member
 
Join Date: Dec 2009
Location: Hamburg
Posts: 389
Default

more different ground targets (bridges, tanks, infanterie ^^)

jamming guns and possibilty to fix

more host options (cockpit view only)

more maps

coop campaign

possibilty to rearm (field runways in friendly frontlines)

realistic scenarios in mp. start,search,fight,land (sim-games)
Reply With Quote
  #7  
Old 01-21-2010, 09:40 PM
Swagger7 Swagger7 is offline
Approved Member
 
Join Date: Aug 2009
Posts: 138
Default

Co-op campaign & training mode

MUCH more detailed training mode (ie 4 spit IXs & 6 P-51Ds vs 12 Me109Fs & 10 He111s)

Enemies less likely to run into each other or the ground in training mode

Pacific Theater would be cool.

Cockpits for all aircraft. (If really necessary, just recycle the same one over & over for the more exotic aircraft)

A mode that includes external view & icons over enemy planes but has sim mechanics & no lock-on.

Historic MP missions:
(A bomber escort MP mission where the attackers have to shoot down AI controlled bombers while the defenders protect them, etc)

The option to have extra ammo in training/MP (ie 2x, 3x or 5x). That way you don't run dry as fast but people won't just spray all over the sky trying to get hits.

Customizable skins if possible. Otherwise, multiple skins to chose from per aircraft.

An MP mode where every pilot starts off with 3 AI controlled wingmen. Kills against human players would count for more of course.

Co-op MP where all the human players shoot down unending waves of AI fighters. Whoever gets the most kills is the winner.

Joinable MP

Host switching if the host leaves or is causing epic lag.

Option to restrict certain matches to players with low lag only.

All planes can be unlocked in single player or online (two ways for each plane)

More Italian planes (if Italy is included)


Wow. I'd intended to only put a few things on here but I just kept thinking of more. Needless to say I'll be happy if only 1/2 these actually happen. Detailed training mode, cockpits & a sim mode with icons & external view are the most important to me, however.

EDIT: I forgot to list Co-op campaign & training a one of my important ones.
Reply With Quote
  #8  
Old 01-22-2010, 12:59 AM
STINGERSIX78 STINGERSIX78 is offline
Approved Member
 
Join Date: Dec 2009
Location: Hamburg
Posts: 389
Default

EDIT: I forgot to list Co-op campaign & training a one of my important ones.


++++1
Reply With Quote
  #9  
Old 01-22-2010, 07:38 AM
trk29 trk29 is offline
Approved Member
 
Join Date: Mar 2009
Location: NC USA
Posts: 1,800
Default

This thread deserves a sticky
Reply With Quote
  #10  
Old 01-25-2010, 07:20 PM
blacksungregg blacksungregg is offline
Approved Member
 
Join Date: Jul 2009
Posts: 28
Default

1. Ability to have extra crew member(s) in your bomber for gunner support in MP.

2. Pacific campaign with the P-40 Warhawk and P-38!

3. Ability for gaining reload of ammo by landing.

4. Completely mappable controls.

5. Have the P-51 Mustang ALOT more flyable.

6. Have more options available for realistic mode. Like flaps.

7. Joinable games in MP.

8. Cockpits designed for all planes.

9. Bombsite (physical) for cockpit view.

10. Better radio chatter that isn't as damn repetitive and that actually makes sense and not so random.

11. A higher in depth squad menu.

12. co-op campaign.

Besides all that 1c, you have a great game engine. Just needs tweaking on the user side.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:41 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.