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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
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#1
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PS3 patch 1.01 list of changes
Here is the full list of changes:
* keyboard support (in custom layout) * Full mapping for buttons and axes was added * Support of PC mouse for camera view was added * adaptive Vsync (to prevent screen tearing in some cases) * fixed significant performance drops on Berlin missions * B-17 damage model tuned * indicator distance of far away aircrafts on Simulator level increased * Freezes in SP and MP fixed * MP disconnections fixed * some performance drops fixed * in some cases unexpected behavior in Strike mode and Mustang P-51 had handling issues * fixed voice chat issues that prevented some players from hearing others * fixed rare disconnects from lobby when 12+ players with headsets were connecting to same lobby * changes in score calculation for multiplayer leaderboards * Message "Flaps Jammed" was added * Button to create game was added to "No games available" message * MP balancing: 5 points for air victory, -1 point for death * Settings are saved always now, even if player changed it during the mission and exit to XMB * Partially support of PC flight sticks was added * Players in MP score tables sort by points now * Players who leave MP game recolour in grey in score table * Enemies AI and allies AI were improved * AAA guns make more damage to player now * Redout and Blackout were returned (Realistic/Simulator) * Condition for unlock Ta-152 was changed. New condition is "Play 1 MP game" * New control layout for Simulator added * Separate firing from guns and machineguns added. Press R2 with 30% effort to fire from machineguns, press R2 with full effort for firing from machineguns and guns together * Added sound for Stall * Landing brakes on fligh stick were fixed * Guns and machineguns recharging was added for "Ulimited ammo" setting. |
#2
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Nice, so can we take it this is also what's being addressed in the xbox patch (apart from the obvious ps3 bits) and do you know if/when it will be submitted to ms?
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#3
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LOL tip:
If you die with combat flaps engaged, raise them as soon as you respawn before you dive, else they will insta-jam The B17 is very hard to down now - it's going to walk over strike matches even more. Rockets still work on them though >:] |
#4
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So the Würger wasn't touched at all?
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#5
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it feels like they did fix it a bit on the turns and speed, I like how it takes longer for you to black out compared to other fighters, those german seats work lol
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#6
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"Partially support of PC flight sticks was added"
Can you expand on this? Which Flight Sticks are supported? I'm specifically interested in the MS Sidewinder 2. |
#7
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Quote:
Maybe I need to find a slower plane (as I'm still using the old aviator layout, which is either WEP, 55% or 0% throttle)...? |
#8
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I was playing CTA and went into a dive, lowered my landing gear and lowered my flaps to landing, and then it said flaps jammed...
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#9
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The P47 got reworked too, it now flies like a fighter/bomber. I only flew the FW190 A5 last night, I noticed it does handle better, the roll rate is a lot better than some other fighters in the game now.
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#10
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I used to laugh at the Flak guns.
But now, they are a threat, Especially when flying low over them in a Bomber, But even Fighters can be damaged easily. I'm very happy that the P-51 D isn't a Pig anymore though. |
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