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#1
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Unit's custom portrait
Hello everyone!
Does anyone know how to create portraits for custom units? I can't find where this info is located |
#2
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There isn't really any specific method (I think I already explained it in one thread). You basically go put the creature in editor, print screen it from a favorable angle and position, paste into a program like Adobe Photoshop, after which you make it fit into a 120x153 pixels image. About the background, you can try cropping and merging one from already existing portraits (which are found in either Data/interface_textures.kfs or Sessions/[session_name]/ses.kfs, bearing the creature's internal name as .png (.kfs can be opened with pretty much any archive opener). Or just use another background found on the internet or made by yourself.
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#3
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Thanks for the answer. It was as simple as that
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#4
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Unit customization breathes outsource real estate image stitching services personality into your army! Assigning custom portraits to your units goes beyond aesthetics. It can enhance strategic gameplay. Imagine a grizzled veteran leading your cavalry or a young prodigy commanding your mages. Here's how to potentially implement custom portraits:
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