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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Ok, i just played the British bomber intercept mission. Shot at 2 before they dropped theor bombs but on their way home, i was hard pressed to catch 'em!
![]() ![]() I realise empty bombers can be fast .. but Blenheims! .
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. ======================================== . .....--oOo-- --oOo-- HE-111 --oOo-- --oOo--..... . ======================================== -oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A -oOo- DF 85 full tower -oOo- 1000W corsair -oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73) -oOo- 240 SSD -oOo- W7 64bit -oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo- ======================================== |
#2
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What speed were you getting? Maybe you had the wrong PP setting or rads fully open.
The Blenheim was designed as a high speed bomber but I wouldn't think it would be able outrun an Emil. |
#3
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Rads weren't open, i don't think, everything else was default. i don't think my engine was damaged ? no smoke etc.
I have noticed sometimes, if I start a mission and my Joystick accelerator is set at max / high then that appears to be the setting for standard engine revs, ie i can never push the engine any higher or to the extreme. I realise the Emil's Daimler was a low rever but I have the same problem with british planes. I assumed if you push the accelerator to the max, you should hear the engine very loudly and about to explode ?? maybe that's just Italian planes ? ![]() .
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. ======================================== . .....--oOo-- --oOo-- HE-111 --oOo-- --oOo--..... . ======================================== -oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A -oOo- DF 85 full tower -oOo- 1000W corsair -oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73) -oOo- 240 SSD -oOo- W7 64bit -oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo- ======================================== |
#4
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cool story! I just did in excess of 650km/h in a shallow dive in my Emil, trying to catch some fleeing Spitfire (got her, speedwise, of course). The airframe starts to talk at that speed...
Last edited by Redroach; 10-14-2011 at 01:18 AM. |
#5
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red-ick-u-lous, AI Emils can catch AI blenheims easy, from any height, all expect the player, which gets left in the dust ... My daimler engine is on ritalin I think, cannot get anything out of her expect a low hum.
I think this is the slow-player bug? .
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. ======================================== . .....--oOo-- --oOo-- HE-111 --oOo-- --oOo--..... . ======================================== -oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A -oOo- DF 85 full tower -oOo- 1000W corsair -oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73) -oOo- 240 SSD -oOo- W7 64bit -oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo- ======================================== |
#6
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What speed were YOU able to get from your Emil.. the wrong power/blade pitch and trim settings will slow you a ton.. If you don't know how fast you were going its pointless to complain about the speed.. first thing is to make sure you were getting close to 100% of the performance you should have been getting by having the Emil configured properly..
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MSI P67A-65D Intel i5 2500K @ 4.2 Gig 8 Gigs Corsair DDR3 1600 RAM XFX 6970 Video Card Win7 64 Bit Home Ed ATI 12.3 Driver Package WD Caviar 7600 RPM HDD ATI CCC at DEFAULT settings |
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