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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-31-2011, 05:29 PM
Triggaaar Triggaaar is offline
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Default Well I'm loving it

Obviously not everything is perfect, it hasn't even been released in the states yet, and I've got a fairly decent PC, but I am loving it. It looks amazing, and performance on my PC is ok. I selected Very High settings and flew with about 5 other spitfires against 9 HE-111s (fighting was over sea) and flew around shooting with an average fps just over 30.

Unfortunately my pedals don't work with a 64 bit OS, so I flew twist stick rudder, which was a nightmare. I had to switch complex engine management off, and shooting anything down was very difficult (mainly TrackIR and rudder issues). But given that it's just been released, I'm very happy with the performance, which I guess puts me in a bit of a minority.

Win 7 64 bit
i7 930 @ 4GHz
AMD 6970
6GB ram
Basic HDDs
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  #2  
Old 03-31-2011, 06:12 PM
Coen020 Coen020 is offline
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now create the same mission over land

ehnieway, i like your enthusiasm. the first time that i played today, and i agree it's great. Sure some patches here and there, but i see some huge potential

I really like to take-off with a hurricane from a grass field. the plane really bumps around reallistically.

it's just that damn stuttering. I really think that should be a priority for the devs.
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  #3  
Old 03-31-2011, 07:00 PM
manfromx manfromx is offline
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I'm enjoying it as well. Takeoff and landing feels really good now. The way the aircraft move on a bumpy field looks great.

The game has many positives. Gunnery is fun and satisfying when you hit , the new flight models feel much more challenging and rewarding, I actually like the new GUI and I think it's easier for them to add to this one vs IL2's old one. The game loads very quickly especially on initial launch. The graphics are obviously incredible.

Some things are missing or feel incomplete but this development team earned my respect with IL-2 when they gave us so many free variants, maps and updates over each products life cycle. It's a shame they pushed CoDo out when they did, but they don't have a track record of abandoning their creations. So, if any team deserves a chance to set it right I think they do.
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Old 03-31-2011, 07:01 PM
wildone_106 wildone_106 is offline
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Now create a custom quick mission to fly as a spit against a bunch of stuka's..oh wait..you cant do that either.
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  #5  
Old 03-31-2011, 07:16 PM
HenFre HenFre is offline
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Quote:
Originally Posted by wildone_106 View Post
Now create a custom quick mission to fly as a spit against a bunch of stuka's..oh wait..you cant do that either.
Why not?
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  #6  
Old 03-31-2011, 07:27 PM
manfromx manfromx is offline
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That's easy, select a current mission that has ground attack aircraft. Double click the aircraft you want to change and select them. Change the number of the aircraft if you want a bigger fight (or smaller). Click the pilot icon for which side you want to fly for. Save the file if you don't want to do this every time.
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  #7  
Old 03-31-2011, 10:21 PM
Triggaaar Triggaaar is offline
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Quote:
Originally Posted by wildone_106 View Post
Now create a custom quick mission to fly as a spit against a bunch of stuka's..oh wait..you cant do that either.
Do you have the game?

You can do that easily. Pick a basic quick mission, eg, bomber intercept over London. Change your fighter to a Spit, change the enemy bomber to a JU87, and choose the numbers. Just went 2 against 9 and it went fine. fps dropped at times, and if I could fly my Spit I'd notice it more, but I'm having trouble flying as it is. First tests were with clickable cockpit on, so I'm trying with that off. I've got AA at 4x, and res = 1680 x 1050, so I'll now try with reduced resolution.

Last edited by Triggaaar; 03-31-2011 at 11:48 PM.
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  #8  
Old 03-31-2011, 10:39 PM
No601_Swallow No601_Swallow is offline
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Tanner, you're a whiner.

FPS is only half the story at the moment with this beauty. You have no idea.

Edit: Apologies for the name-calling. I'm just annoyed.
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  #9  
Old 03-31-2011, 10:46 PM
Kikuchiyo Kikuchiyo is offline
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Why do people keep trying to compare Cliffs of Dover with a console FPS?! That is a terrible comparison. It's a game designed for consoles. It is nothing special by any means. Cliffs of Dover is a very complex combat flight simulator.
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  #10  
Old 04-01-2011, 12:08 AM
Kikuchiyo Kikuchiyo is offline
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Quote:
Originally Posted by Tanner View Post
Also Crysis 2, the FPS in question, is a PC game that was ported to consoles, and it is the standard by which a PC is judged for graphics.
You are confusing Crysis 2 with Crysis. Everything I've read up on with Crysis 2 is in many ways it looks worse than Crysis, and it is optimized for consoles which means it doesn't use any more memory or processing power than the 360 can handle. What's more is FPS have (you seemed to miss this when I said it a few dozen other times) nowhere near the size map(s) or hard number crunching calculations that Cliffs of Dover does. Your argument is remedial at best.
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