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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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An upgraded Gunslinger,Hrimthurs and Stiletto MK II .
Gunslinger now has 7 Big Guns 1 Small Gun and 11 Systems Hrimthurs has 3 Small Guns, 5 Rockets and 12 Systems Stiletto MK II has 4 Big Guns 1 Rocket and 3 Systems the .IMD and INI files are included but u still need to edit Carcasses.xml for the fighters to work right , open \StarWolves3\Data\Game\Carcasses.xml in notpad and find the 3 fighters with _PL0 after there name "Gunslinger_PL0" and change the guns and system amounts to match above also included an arba_base.ini with 34 useable slots ...... just to show it can be done |
#2
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sry was half asleep when I was finishing arba_base.ini the one I uploaded isnt correct..... this one is has 37 slots just needs lined up a bit better.
And for thoes who dont know , youll need to make an IMD file , or edit the one in game , for this to work. Great having GK turrets you can change ![]() |
#3
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Becides, more Firepower would be my modified Cavalier Corvette with 4 big guns, 4 small guns, and 6 rockets. ;3 Anyhow, it is nice to see other people getting into modding as well. Last edited by Nanaki; 04-06-2010 at 01:16 PM. |
#4
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Yes, it's fun to watch masta-blasta gunship in action but unfortunately it's useless in normal game. Makes the game easy and boring.
But as Nanaki said it's good to see new face ![]() |
#5
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Was thinking of having a much , much larger Mothership , and then having a human vs Precurser/Alien war. Also been adding the Cap ships as fighters in the same fashon the butcher was
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#6
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Unfortunately there is an upper limit to how big ships can get, any bigger and they would not be able to fit through jumpgates or dock to stations.
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#7
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I plan on doing the same to just about all of the 4 & 5 lvl fighters and an even larger boost for the cap ships, O, and the Stiletto with 3 systems is about what most will have for systems.but I felt 3 Big guns on a gunship was just sad
![]() Question , anyone able to get the X8 speed to work ???? every time I use it , it kicks back to X4 saying I dont have enough resources. |
#8
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I pretty sure if u wanted to , you could have a planet use the jump gate and dock ....... jump gates dont require u to go through them to use , it only looks that way becouse of the flight path usualy taken but fly up slow and notice u get the option well b4 the opening, I have even had it jump me through the side b4 bounce me back a few and still ended up where I was suppose to , and u only need to be above a station to dock there .
/shrug well maybe it wont work ![]() ![]() |
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