After spending too many hours to count playing the IL2 series on the pc, I was excited to hear it was coming to console. Needless to say I bought it the day it was released and was pleased with what I got. It seemed as though it hadn't really been dumbed down to much for console which is great and a refreshing change.
I then ventured online and after finally managing to get a game I was shocked at the whole experience. I was expecting the online play to be similar to the pc version. You pick a side and select an airfield on the map from which to take off from on (thats right TAKE OFF). You can then enter the battle from further away if you wish so can gain hight etc before getting into the combat. After getting some kills or running out of fuel/ammo you had to land (that's right LAND) in order to get your points.
As the game is now it's horrible online. Everyone spawns in at the same hight and all within sight of each other. Turn fights ensue and you get shot down but it doesn't matter because you can just spawn back in at the fixed altitude within a matter of seconds to repeat the whole process. Total arcade shit IMO. For me a flight sim has to have all the elements of flying within it in order to be a sim. No take offs and no landings just takes away from the whole experience. It's obvious that this game online is aimed at the severely casual gamer who just wants instant action, it reminds me of counter strike in the sky except I guess countersrike is a little more realistic in that you only have limited spawns
I used to really enjoy flying within the =353= fighter group online on the pc and competing in various leagues and was hoping for the same on the 360. Looks like I'll have to settle for what I've got
Rant over.