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#1
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Hello,
I am having some texture issues in IL2 which I recently purchased off Steam. I have had a look around and found suggestions for turning the Catalist AI to standard which I have, sadly this does not seem to have helped. Also set AA etc to application decide. My system Specs: Windows XP - Fully up to date ATI 4870 1gb C2D 6750 4GB Ram (No XP does not detect it all ![]() Abit P35 Mobo Here are some screen shots of the issue. ![]() ![]() If anyone has encountered the issue and solved it I would appreciate any help you can give. |
#2
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#3
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Orville, thanks for the response.
I have turned that off completely and also changed the AA & AF settings as suggested but this does not seem to have made any difference. I'm running Catalyst 9.3 on the card. I've not had the purple/blue muzzle flash you speak of as yet though. I've also altered my Conf.ini file as follows not sure if a setting is incorrect: [il2] title=Il2-Sturmovik Forgotten Battles hotkeys=HotKey game [window] width=1920 height=1200 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=0 Use3Renders=0 [GLPROVIDER] GL=Opengl32.dll [GLPROVIDERS] Open GL=Opengl32.dll DirectX=dx8wrap.dll [NET] speed=8000 routeChannels=0 serverChannels=31 localPort=21000 remotePort=21000 SkinDownload=1 serverName=No Name serverDescription= remoteHost= localHost=82.33.75.130 socksHost= checkServerTimeSpeed=1 checkClientTimeSpeed=0 [MaxLag] farMaxLagTime=10.0 nearMaxLagTime=2.0 cheaterWarningDelay=5.0 cheaterWarningNum=-1 [chat] region=(dx=0.6457143,dy=0.14761905,x=0.0,y=0.0) adr0=ALL msg1=6000x1200,\u0020water\u00204,\u0020etc.\u0020 &\u002080\u0020fps\u0020 ![]() adr1=MY_ARMY [game] Arcade=0 HighGore=1 mapPadX=0.34857142 mapPadY=0.41523808 viewSet=42 Intro=0 NoSubTitles=1 NoChatter=1 NoHudLog=0 NoLensFlare=0 iconTypes=0 eventlog=eventlog.lst eventlogkeep=0 3dgunners=0 TypeClouds=1 [HotKey game] PrintScreen=ScreenShot P=pause Pause=pause [HotKey gui] Escape=activate [HookViewFly Config] timeFirstStep=2.0 deltaZ=10.0 [HookView] MouseLeft=Len [HookView Config] AzimutSpeed=0.1 TangageSpeed=0.1 LenSpeed=1.0 MinLen=1.0 DefaultLen=20.0 MaxLen=3000.0 Speed=6 [HotKey builder] MouseLeft=objectMove MouseRight=popupmenu Enter=freeView Shift MouseLeft=worldZoom Alt MouseLeft=select+ Alt MouseRight=select- Alt Ctrl=unselect PageDown=change+ PageUp=change- End=change++ Home=change-- Ctrl MouseLeft=insert+ Insert=insert+ NumPad-0=insert+ F=fill Ctrl MouseRight=delete+ NumPad.=delete+ Delete=delete+ Backspace=cursor Tab=cursor F10=land F11=onLand NumPad-=normalLand NumPad+=toLand NumPad-5=resetAngles NumPad-8=resetTangage90 NumPad-7=stepAzimut-5 NumPad-4=stepAzimut-15 NumPad-1=stepAzimut-30 NumPad-9=stepAzimut5 NumPad-6=stepAzimut15 NumPad-3=stepAzimut30 [MouseXYZ] F1=SpeedSlow F2=SpeedNormal F3=SpeedFast MouseRight=XYmove F4 MouseRight=Zmove MouseMiddle=Amove F5 MouseRight=Amove F6 MouseRight=Tmove F7 MouseRight=Kmove [MouseXYZ Config] RealTime=1 [HotKey Console] Shift Tab=Activate [Console] HISTORY=1024 HISTORYCMD=1024 LOAD=console.cmd SAVE=console.cmd LOG=0 LOGTIME=0 LOGFILE=log.lst LOGKEEP=0 [sound] SoundUse=1 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=0 RadioEngine=2 MusicVolume=0 ObjectVolume=14 MusState.takeoff=0 MusState.inflight=0 MusState.crash=0 MusFlags.play=0 MasterVolume=14 Attenuation=7 SoundMode=2 SamplingRate=2 NumChannels=3 SoundExt.occlusions=0 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=0 SoundExt.volumefx=0 SoundFlags.voicemgr=0 SoundFlags.static=1 VoiceVolume=12 Channels=2 SoundExt.extrender=0 SoundFlags.bugscorrect=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.85 RadioLatency=0.5 AGC=1 PTTMode=1 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=0 ActLevel=0 MicLevel=0 SoundFlags.forceEAX1=0 [rts] ProcessAffinityMask=4 mouseUse=2 joyUse=1 trackIRUse=1 DisableIME=0 locale= [rts_mouse] SensitivityX=2.0 SensitivityY=2.0 Invert=0 SensitivityZ=1.0 [rts_joystick] X=0 1 4 9 16 25 36 49 64 81 100 0 Y=0 1 4 9 16 25 36 49 64 81 100 0 Z=0 10 20 30 40 50 60 70 80 90 100 RZ=0 10 20 30 40 50 60 70 80 90 100 0 FF=0 U=0 10 20 30 40 50 60 70 80 90 100 0 V=0 10 20 30 40 50 60 70 80 90 100 0 1X=0 10 20 30 40 50 60 70 80 90 100 0 1Y=0 10 20 30 40 50 60 70 80 90 100 0 1Z=0 100 100 100 100 100 100 100 100 100 100 0 1RX=0 100 100 100 100 100 100 100 100 100 100 0 1RY=0 100 100 100 100 100 100 100 100 100 100 0 1RZ=0 100 100 100 100 100 100 100 100 100 100 0 1U=0 100 100 100 100 100 100 100 100 100 100 0 1V=0 100 100 100 100 100 100 100 100 100 100 0 1X1=0 100 100 100 100 100 100 100 100 100 100 0 1Y1=0 100 100 100 100 100 100 100 100 100 100 0 1X2=0 100 100 100 100 100 100 100 100 100 100 0 1Y2=0 100 100 100 100 100 100 100 100 100 100 0 1Z2=0 100 100 100 100 100 100 100 100 100 100 0 [Render_DirectX] TexQual=3 TexMipFilter=2 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=0 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=0 TexFlags.TextureShaderNV=0 HardwareShaders=0 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=4 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=0 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=3 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=2 Water=2 Effects=2 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 |
#4
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![]() Edit: Are you overclocking at all? Maybe this could cause problems, but I'm no expert. Last edited by RCAF_FB_Orville; 04-04-2009 at 01:49 PM. |
#5
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Hmm I will check that, I copied part of it from another forum post so i will alter that.
Cooling is fine, I keep the monitor up in game and have not had any issues. I may try rolling back to the 9.1 catalyst see if that helps. Thanks for the help regardless. Edit: In relation to overclocking I had the auto overdrive set but removing that made no difference. Not had any issues in any other games. Last edited by Bandanner; 04-04-2009 at 02:34 PM. |
#6
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I have a 4670 ATI Radeon HD card and have problems getting water=2 and up. If I set water=2 (OpenGL) I get goodlooking water if I force the shaders. Then, after a while, I get graphicbugs. Like spikes, and odd colours. Never had a single problem with my previous Nvidia 8600GT card...If I run water=1 I get water, not so good looking but working without bugs...Anyone knows why IL-2 don´t like ATI cards?
EDIT: After some more testing, I still get graphicerrors even with water=0...IL-2 is unplayable now..What can be done to fix this? I tried different DLL´s, not fixing it... What´s strange is that this graphicanomolies does not show up at the beginning. It takes like 5 minutes, then I suddenly see a large line in the horizion and other triangles shapes with different colours. I also see the purple muzzle flash..I don´t have issues like this with other games. I tried turning off CCC, but then the game crashed after 5 minutes. I am running latest Catalyst driver. (9.4). The overall fps with my card is good so it´s annoying when this happens. Water in Lock On FC works like a charm, so there must be something about IL-2 and ATI that does not match properly... Last edited by Kaptein_Damli; 04-13-2009 at 09:03 PM. |
#7
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The two image files take me to what appears to be Image Shack, where there are adverts which open new Firefox windows without asking. If I use task manager to shut these processes, which show as separate in the taskbar (in Vista, if that matters), the original Firefox window closes as well. This is not the way that legitimate advertisements ought to behave in my view, is there some risk these are viruses?
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#8
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Those images look exactly like when my graphics card used to overheat, may not be your problem but they look identical to what I used to see.
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