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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Although this has all the potential of grabbing attention and causing real action as a late night infomercial in a nursing home here goes..
FIX SLI! Dumbing down the graphics to increase performance has done nothing to help the experience of a lot of players with high-end equipment. Even more folks have multiple mid-range cards that would benefit greatly from functional SLI capability. IMHO the fact that this extremely graphics intensive application cannot use SLI or crossfire is its biggest fault now that CTD is fixed. Its like having a Corvette Z06 with P185 tires or a 3/4 lb burger on a saltine cracker. If this app had SLI the devs could turn back on "REAL" original textures and landscape environment that was last seen 2 patched ago. Our machines would be able to handle tree rendering out to as far as we could see. Micro stuttering would likely disappear. Then they could quit messing with the graphics engine and focus on the game play features. The graphics card industry will not be able to patch up this huge deficiency any time soon. I know this because my GTX 580 outperforms my 590 when NVidia lists the 590 as a 50% improvement. So, my question is, why is there no focus on fixing SLI? Is it just too hard? Does it require the enlistment of help form the card builders? |
#2
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Except that the vast majority don't play with SLI. Personally I think it's a waste and doesn't seem very cost effective to use SLI. Even if I'm wrong (and I contend I may be) and SLI is the bee's knees, how many are going to invest in SLI? We have continents of CoD players using Windows XP and DX9. Having the graphics engine working on SLI (because of sheer brute force) will do nothing for high - mid level systems. How will it help with the coding that's obviously a large issue?
Maybe I just don't see how functioning SLI would help benefit single card players. |
#3
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Why focus on something only a small minority actually has (SLI and Crossfire still aren't all that common since it's usually more hassle than it's worth plus that it can drive up the cost of a build rather hideously) when the majority of your customers has issues with running the game on a single-card setup?
Yes, indeed... |
#4
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Anyway, it appears that brute force is just what it takes for this sim. If that weren't true my 590 would be killing my 580. Last edited by SKUD; 07-20-2012 at 05:44 AM. Reason: added content |
#5
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#6
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Sli is fixed, were just waiting for a driver release.
Well, that's what Luthier said about May last year.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#7
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there are still many people who suffer from them... |
#8
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#9
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Hey, don't be stupid and buy SLI/Crossfire GPU combos. Every hardcore, I mean Hardcore game/sim only get worse with those. Those run of the mill sim look-a-likes doesn't count...
My golden rule is to buy always fastest single core GPU available and it works out of the box right away.... |
#10
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I bought 2 x GTX570s in SLI mode. Worked out of the box right away.. On games that actually support SLI (skyrim for one) it's bloody great. |
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