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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: What Brand GPU and What Performance | |||
ATI/MSI/Sapphire/XFX/PowerColor- Better Performance |
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23 | 23.23% |
ATI/MSI/Sapphire/XFX/PowerColor - Same Performance |
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9 | 9.09% |
ATI/MSI/Sapphire/XFX/PowerColor - Worse Performance |
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2 | 2.02% |
Nvidia/ASUS/Gainward/Gigabyte - Better Performance |
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34 | 34.34% |
Nvidia/ASUS/Gainward/Gigabyte - Same Performance |
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17 | 17.17% |
Nvidia/ASUS/Gainward/Gigabyte - Worse Performance |
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14 | 14.14% |
Voters: 99. You may not vote on this poll |
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#1
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I dont want to spam the forums with polls but I thought roadcarz poll was a great idea to get an over all feel for ppls performance, but 1 thing was missing from that poll.
Most of the way since release ATI users have suffered and had far worse performance from the game than nvidia users. With the first stage of this graphics re-write now in testing I thought it would be a good observation to make on how performance is now in relation to the brand of GPU being used. |
#2
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GeForce GTX 460 1GB - no FPS increase.
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Windows 7 64-bit | AMD Phenom II X4 3.4 GHz | GeForce GTX 460 1Gb | 8 GB RAM | SSD | Track IR 5 |
#3
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2 x 580 GTX = same FPS for me
__________________________________________________ ________________________ On another note - 2 people in coms tried crossfire on their ATI setups and had MASSIVE fps gains. The bastards were averaging 80+ FPS !! |
#4
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sry guys poll is up, took a few mins to write it up.
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#5
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Um. I have MSI NVIDIA card.. which one should I vote?
![]() Edit: I doubt the actual card manufacturer is important, it's just the chipset that counts (AMD/NVIDIA).
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Windows 7 64-bit | AMD Phenom II X4 3.4 GHz | GeForce GTX 460 1Gb | 8 GB RAM | SSD | Track IR 5 |
#6
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7870 saphire
settings: maxed out 1440x900 Notable performance increase. about 50% over london (from 30 fps to 45) about 50% over the channel (from 80 -120) frances: about 80 fps now (soemthign like 60 before) england: about 50 fps now (before:35-40) in case of smoke/ particles on take off before: 1 fps or less now: minimun 30 fps. No slowdowns or stutters. Also: no more aliasing. im not using any antialiasing but the ingame 2x, and it looks far better than any AA injector i've used. Last edited by pupo162; 05-06-2012 at 08:51 AM. |
#7
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S!
Average and maximum FPS went up by a good margin when playing tracks, minimums more or less the same. When flying FPS very smooth. |
#8
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too many launcher crashes to get data...
PNY Nvidia GTX 460 video, with MSI P7N motherboard, with Intel Core2duo cpu: fps, seemed good, but then again, could not keep flying long enough to do much.. neither could one other person yesterday... maybe 20 minutes before crashes.. Needed to do some low level fights over ships or certain land/building to check performance, never had the chance..
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ASUS P8Z68 V Pro Gen3 Intel i53570K 3.40 GHZ G.Skill F3-17000CL9-8GBXM EVGA Nvidia GTX 680 Video Graphics ard WD Black WD1002FAAEX 1TB Cooler Master HAF 922 Corsair Enthusiast Series TX650 V2 650W 46" Samsung LCD HDTV Win8 x64 |
#9
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#10
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If you have same or worse results please check your anti-aliasing settings both in game and in drivers.
AA did not work in the old engine and works in the new engine. If you have AA ON in game or in drivers it creates extra load in the new engine and may give you worse FPS than in the old engine where there was no such load. Compare performance with AA OFF. Also new GTX680 cards have special vsynk modes that can lock FPS. Try turning vsync of both in game and in drivers. |
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