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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-25-2012, 07:52 PM
mazex's Avatar
mazex mazex is offline
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Join Date: Oct 2007
Location: Sweden
Posts: 1,342
Default Dreaming about CloD surviving for 10 years...

So, now that IL2 4.11.1 is released more than years after version 1.0 and we can spend some time with that while waiting for the patch I realized what a dominant number one on my personal "best game ever list" that game is!

Just think if the Grail patch will fix CloD somewhat so they can start working on more content and earn some money - and get that SDK out on the market etc...

So let's have some positive dreams about CloD in ten years instead of whine about the fact that the patch is not here yet...

<dreammode>

We have 200+ flyables in CloD and the game is as stable as IL2 is these days... Including all the ones we have in IL2 today but with all the four engine bombers too (c'mon we are dreaming right?)

A bunch of large maps of territories around the world like:

* The original and refined BoB map that is extended all the way to Berlin...
* A number of russian maps
- The north including the Baltics, Leningrad and Finland
- Center from Poland to Moscow
- South with the black sea to Stalingrad
* Northern Africa with Malta etc
* Italy for a late war scenario
* A map with Northern Australia covering the "Slot", Rabaul etc...
* A bunch of the more interesting Pacific islands...
* Singapore
* Burma
* Civil war Spain
* And more...

Awesome dynamic single player campaigns with clever AI that can also be used for long running Co-op multiplayer...

Dozens of multiplayer modes including:

* A real ongoing war where you can act as both pilot, tanker or commander with a map that shows what is reported by recon flights and radar...

* Some silly ones like "capture the field" like in Warbirds where you could drop paratroopers in a Ju-52 or DC-3 to capture a field after taking out the ground defences

* Combined arms with 100+ ground vehicles and boats that can be used to capture enemy territory etc... Maybe focused on some choke points where tanks are spawned near the objectives in some smart way...

* Air racing and aerobatics in a bunch of modern planes

Updated graphics engine running DirectX 15 completely fluid...

</dreammode>

It's not impossible...
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Last edited by mazex; 04-25-2012 at 07:54 PM.
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