![]() |
#1
|
|||
|
|||
![]()
You have just flown a mission and being shot down, but just before you get shot down you hear that you airfield is under attack. You know if you respawn in a plane you may get shot down before you take off so instead you respawn in an AA position. There you are in a AA position shooting at all those lovely planes. Theres a different perspective on things.
|
#2
|
|||
|
|||
![]()
sounds good. would make the online game more entertaining as you could actually plaster base campers instead of just getting taken out on the tarmac.
|
#3
|
|||
|
|||
![]()
Sorry to be a stick in the mud...but just sounds like battlefield 1942 nonsense to me...
Concentrate on modelling the Aircraft right...the FMs..the DMs..the AI Don't worry about letting people ride around in jeeps or fire AAA guns...Arcade nonsense! |
#4
|
|||
|
|||
![]() Quote:
![]() It's very interesting to see how many people ask and even demand new screenshots, yet it seems a large portion of the posters here don't even know the screenshots, videos or facts that were allready released. ![]() |
#5
|
|||
|
|||
![]()
I was sincerely hoping that Oleg had forgetten about that kind of nonsense!
Too much effort to include realistic Start up sequences and realistic CEM...but enough effort to put in something completely "Arcade" - that doesn't bode well! |
#6
|
||||
|
||||
![]() Quote:
![]() I look forward to Dart's video on the subject B ![]()
__________________
Another home-built rig: AMD FX 8350, liquid-cooled. Asus Sabretooth 990FX Rev 2.0 , 16 GB Mushkin Redline (DDR3-PC12800), Enermax 1000W PSU, MSI R9-280X 3GB GDDR5 2 X 128GB OCZ Vertex SSD, 1 x64GB Corsair SSD, 1x 500GB WD HDD. CH Franken-Tripehound stick and throttle merged, CH Pro pedals. TrackIR 5 and Pro-clip. Windows 7 64bit Home Premium. |
#7
|
|||
|
|||
![]() Quote:
But it would add more options to approach the game and then, it's not like Oleg or Battlefield1942 had invented that. IIRC Aces High has implemented this feature with quite good results. |
#8
|
|||
|
|||
![]()
possibly too much effort for a feature that would be used a couple of times, then discarded by the majority as being too much faffing prior to being airborne. SOW is primarily an air combat simulator, not mechanical procedure simulator. although that's not to say that i wouldn't appreciate such a level of detail, but, for me, it falls into the same level of importance as manning AAA, well slightly lower. like i say, be fun to defend your base.
|
#9
|
||||
|
||||
![]() Quote:
HAve you been flying online? If thats the case then you must have been attacked at least once on the ground and iritated by it. I'm personaly looking forward to the option of shooting the vulcher down myself.
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#10
|
|||
|
|||
![]()
Well i would be glad to have. Yes it is a flightsim, but guess what, not getting shotdown by AA ( yours or theres ) was a reality in war and would always be a side track when you get a little worn out from being in the air, also bring in a differnt point of view when watching the game while having a quick cuppa or schooner.
|
![]() |
|
|