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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-04-2012, 06:15 PM
SgtPappy SgtPappy is offline
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Default Downloadable missions for 4.11?

Is it possible to download/create online co-op missions for 1946 4.11? Many of the missions on Mission4Today are explicitly for FB+AEP+PF but I do not know if they are compatible with 1946 4.11m.

The missions the game comes with never have any RAF missions available and I would like to either download/make some missions involving custom planes and loadouts for my buddies.
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  #2  
Old 03-04-2012, 08:03 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by SgtPappy View Post
Is it possible to download/create online co-op missions for 1946 4.11? Many of the missions on Mission4Today are explicitly for FB+AEP+PF but I do not know if they are compatible with 1946 4.11m.

The missions the game comes with never have any RAF missions available and I would like to either download/make some missions involving custom planes and loadouts for my buddies.
Yes they are compatible. Up to a point of course.

why not get involved with the FMB your just a few clicks away from making your own historical/histerical missions.

http://www.simhq.com/_air4/air_146a.html

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  #3  
Old 03-04-2012, 08:51 PM
IceFire IceFire is offline
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I've been playing some of my old missions and with very few exceptions... all of them work exactly as intended. No problems. The only missions that had a bit of wackiness were ones I created with AEP... version 2.01 era. Anything from 4.01 and on had no issues.
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  #4  
Old 03-04-2012, 09:32 PM
SgtPappy SgtPappy is offline
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Awesome!
Alpha, soon enough I'll get back to making things. For now, I've got homework! haha.

Thanks gents!
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  #5  
Old 03-04-2012, 11:59 PM
SgtPappy SgtPappy is offline
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Oh but one more thing... the other parties playing I invite to missions won't need these missions installed, will they?

If so, I completely modified the planes in my downloaded missions so that means they would too...
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  #6  
Old 03-05-2012, 02:40 AM
IceFire IceFire is offline
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For COOPs? No problem. They download the mission from you anyways.

IL-2 mission files are basically just a bunch of text telling the game where everything should be. This is good because the file transfer takes a very short time as the files themselves are really quite small.
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  #7  
Old 03-05-2012, 04:29 AM
SgtPappy SgtPappy is offline
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Ah perfect, that's awesome.

However, since they download the mission, would that mean if I had a copy of say, mission_1 and they had mission_1 but we both modified the planes in each of our respective copies, that we would end up with an error when trying to run the mission?

In other words, if I download my friend's modified mission script for mission_1 when we activate a coop game, the file will be automatically saved in my directory under the same mission name - mission_1 - and the game would come across conflicting scripts right?
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Old 03-05-2012, 04:54 AM
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Aviar Aviar is offline
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The actual filename of the mission does not matter. I'm just wondering what you mean by "...modified the planes...".

If you mean you are using a mod version of IL-2, such as HSFX or UP3, then you may run into problems......obviously. This has more to do with the compatibility of your two versions than with the actual mission.

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Old 03-05-2012, 01:26 PM
SgtPappy SgtPappy is offline
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Both my friend and I have just started using Mission tuner on our downloaded missions so that we can fly the planes of our choice instead of the ones provided by the person who built the missions.

We are running clean installs of 4.11m.
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Old 03-05-2012, 02:53 PM
KG26_Alpha KG26_Alpha is offline
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Then you have no problems............



In the old IL2 original netcode the missions were not encrypted so you could go the the cache and retrieve the mission you just flew and rehost it or modify it.

The missions became encrypted (possibly due to 3rd party addons licenses being sold) so the missions become a string of -13687570393487152 instead of the actual mission name.

This means no matter what the mission is it or how you altered it will be re-downloaded into the cache and the edits the host has made transferred to the clients cache so you both fly the same mission
edited by the host, so no conflict in the missions being edited by the client, as he's not hosting it.

X:\IL2 1946 v4.11m\Missions\Net\cache

Last edited by KG26_Alpha; 03-05-2012 at 03:01 PM.
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