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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I just want to say congratulations and thank you for the hard work you've been putting into this sim. There were times when it felt a little grim, but bit by bit you've shown your dedication and work and honestly; the recent videos and screenshots and informational posts have really got me excited for every patch release. Playable vehicles? I mean, now we're talking about an entire virtual war going on! Crazy! The detail from ground level is surprisingly good... it's kind of ArmA2 level almost. If we got some infantry available? Fuggetaboutit! Very, very exciting.
I definitely noticed the graphical improvements. I said to myself in that new video, "why does their version look so much nicer than mine?" and then I realized that, duh, it's because they're using the latest patch. Stunning! And the fact that it runs smoother? Even better! SLI is getting there for me after many tweaks so my only hope is that it's also on the list of things to do. Just great. I can't help but ask about in-game comms (in regards to communicating with your wingman, home base, etc.) and AI behavior (I know you guys were asking help from the community, which is very cool of you to do by the way) simply because as the game is now it's pretty much limited to online play. I like online, but I love offline campaigns -- it's why I sim. It's tough to do when enemy AI moves like a banshee and you can't communicate with your wingman. Even then, I've enjoyed some of the campaigns that are already out there, broken as they may be. REGARDLESS, great work, and keep it up, and yeah...just...good stuff guys! Go team! |
#2
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+1
COD will only get better, as time passes, even more so when the SDK is released. Even when the developers are working on the sequels we will constantly see improvements to COD's, AI, Commands, FM, DM, and Graphics etc as these aspects will apply to all theaters. The new game engine and the continued addition of features will eventually make the original IL-2 series look and play like a 2001 combat flight sim. ![]()
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#3
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Agreed.
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#4
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I'm with you guys on this one!
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System Spec's: Intel Core i7 2600 3.40GHZ CPU 8 GB RAM Windows 7 Professional 64-bit Nvidia (MSI) GTX560ti 1GB DDR5 Twin Frozr II |
#5
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- 1
![]() and i want a patch that actually lets me play the sim on my mid level pc (as advertised on release) (i5-dual core @ 3.6, 8 mb ram, and ati 5770) having high hopes for the new patch, but more then 4 months now without any indications of release time
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children Last edited by zapatista; 02-21-2012 at 03:31 AM. |
#6
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I do not share your optimism/enthusiasm about the progress of the game. It's now 1 year since the game was released & still many players cannot play the game on medium level machines, even those that meet the officialy advertised minimum specs. There are only a paultry number of player online in multi-players servers. There has been no indication that the dev's are correcting some of the fundemental flaws in the game. By this I do not mean FM's or minor cockpit graphic errors, I mean basic game elements that just don't work. (see http://forum.1cpublishing.eu/showthread.php?t=29858 ). A miriad of (sometimes fatal)online server console errors (server admins will know what I mean), indicating many flaws in the game code. Random launcher disconnections from the game. We don't even have proper skins on stationary aircraft, or have working air-raid sirens. There's no sign of any SDKs being released. There's no sign of a propper DCG, and the list goes on.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE Last edited by salmo; 02-21-2012 at 04:36 AM. |
#7
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#8
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Have faith it will be fixed.
Last edited by Tree_UK; 02-21-2012 at 07:17 PM. |
#9
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Tree sarcasm, but he .. you still there so you love the sim don t you
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#10
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I am being positive i do believe that the next patch will be a major step forward, as you all know zapatista ardently disagreed with me during development. However a year since release i think we are on the verge of getting what we paid for.
Last edited by Tree_UK; 02-21-2012 at 07:17 PM. |
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