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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-24-2012, 12:21 AM
hc_wolf hc_wolf is offline
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Thumbs up BlackSix: Question for Dev team. Please give the community an answer to RRR.

BlackSix
It has been a request and question everyone wants and would like to know.

Can you please ask the Dev team about Refueling and possible Rearm and Repair.

Will the Dev team provide the ability to script Refuel so we do not have to re-spawn which will add a new level of realism and true continuous battles?


Will the Dev team provide the ability to script Rearm?

Will the Dev team provide the ability to script Repair?

I have done a lot of testing and am close but something is missing in the ability to have this funciton in missions right now. Can it please be implemented.
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Old 02-24-2012, 05:54 AM
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ZaltysZ ZaltysZ is offline
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I think this has been answered, but I don't remember on which forum. Answer was along these lines: realistic times for RRR are too long and game-wise short times are too unrealistic, so it was chosen to leave player with choosing new plane every time.
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Old 02-24-2012, 06:07 AM
FG28_Kodiak FG28_Kodiak is offline
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There is no realistic RRR.
The refueling and rearming of a plane was around 20min. Repairing depends on Damages and takes much longer. So its a unrealistic feature, if it takes a shorter time and if it is historic correct, no one will have it. Who will waiting two hours for a repaired plane, on a online Server?
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Old 02-24-2012, 06:29 AM
Chivas Chivas is offline
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RRR is a very immersive feature. It opens up so many possibilities. Let say you've attacked a bomber formation heading toward London, and expend your ammo. You could land at the nearest applicable base and rearm to attack the same bomber group heading home.

The time to Rearm, Refuel, could have a time options to suit the single player or server. It may be unrealistic to set a shorter time than what was historical, but this is also a game with gaming options. We don't see any of the realists waiting 20 minutes to hit the Refly button.

RRR was modeled by modders for IL-2 1946, and I'm sure it will implemented in the new series either by the developer or third party modders.

The developer is working on Human Animations, and there eventually could be a very immersive RRR animation routine if you request it on landing. I'm sure we could have several animations thru the development of the series: ie Ready room scramble, Engine Start, Bail Out, RRR, Maybe a walk to the ready room to check the mission board while the ground crew is servicing your aircraft. etc. etc

RRR is a feature that shouldn't be missed in any new CFS, and its infinitely more realistic than hitting a Refly button.
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Old 02-24-2012, 06:57 AM
salmo salmo is offline
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I think the dev's have already indicated they have no plans to impliment RRR. It would be useful for the dev's to expose these functions for scripting of RRR by the community.

I like RRR in Il2-1946. RRR times will never be "realistic" in terms of RL time, they are only representative of the RRR functions. What RRR allows mission builders to do is to limit plane numbers & require pilots to return to base to RRR their planes between sorties. This IS more relaistic than having unlimited plane numbers at a base, and just spawning a new plane for each sortie.
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Old 02-24-2012, 07:03 AM
BlackSix BlackSix is offline
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Quote:
Originally Posted by hc_wolf View Post
BlackSix
It has been a request and question everyone wants and would like to know.

Can you please ask the Dev team about Refueling and possible Rearm and Repair.

Will the Dev team provide the ability to script Refuel so we do not have to re-spawn which will add a new level of realism and true continuous battles?


Will the Dev team provide the ability to script Rearm?

Will the Dev team provide the ability to script Repair?

I have done a lot of testing and am close but something is missing in the ability to have this funciton in missions right now. Can it please be implemented.
We don't plan it in CloD.
In the sequel - is still unknown.
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Old 02-24-2012, 07:10 AM
hc_wolf hc_wolf is offline
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Quote:
Originally Posted by BlackSix View Post
We don't plan it in CloD.
In the sequel - is still unknown.
Thanks BlackSix. I don't think the guys above get it. Putting the argument about someone sitting there for 2 hours is just silly. Of course it would be simulated much quicker on a server. It is just about including the process.
Been able to land and take off in the same plane and not jump out to a new one EVEN IF THE TIME IS 90 Seconds still is better than exiting the plane.

ARMA2 i love it cause you get attached to the plane and landing and going to an area to refuel or re-arm so you can take off again means you can reduce others exiting aircraft mid flight by imposing penalties.


Anyway, fingers crossed for the future.

Cheeks BlackSix have a good weekend.
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Old 02-24-2012, 10:16 AM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by FG28_Kodiak View Post
There is no realistic RRR.
The refueling and rearming of a plane was around 20min. Repairing depends on Damages and takes much longer. So its a unrealistic feature, if it takes a shorter time and if it is historic correct, no one will have it. Who will waiting two hours for a repaired plane, on a online Server?
+1
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Old 02-24-2012, 10:22 AM
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JG5_emil JG5_emil is offline
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I would like to realistically sit in my cockpit for 2 days while my aircraft is repaired. Maybe it could be like a FPS where we can do the repairs ourself?

'Everyone' is not waiting for this I assure you.
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Old 02-24-2012, 10:29 AM
xpzorg xpzorg is offline
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Each month the real bank send notice about payment for real spitfire repair.

Last edited by xpzorg; 02-24-2012 at 10:32 AM.
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