![]() |
#1
|
|||
|
|||
![]()
Hey, DT, you know, we allwals want more!
![]() 4.11 is a great Patch, thanks, but I was watching old you tube videos of updates remembering a few features that today aren t part of the patch..Can I ask what s the status of these??? thanks in advance.
__________________
Bombing smurfs since a long time ago... Last edited by ECV56_Guevara; 04-28-2012 at 04:47 PM. |
#2
|
|||
|
|||
![]()
Waiting for the nightfighter for a long time
![]() |
#3
|
||||
|
||||
![]()
Ship's debris - not essential and it will be finished when time permits, only problem left to solve is synchronization for online players who join the server after the debris were spawned.
Artillery Spotting - On top of the list for things to be done in 4.12 Triggers - version shown in the video can be added in few minutes, we will try to add something more complex for 4.12 Night Fighting - WIP, it's huge project and it's not forgotten.
__________________
|
#4
|
|||
|
|||
![]() Quote:
|
#5
|
|||
|
|||
![]() Quote:
A really big thanks to you and the team FC99, I need no more wish list...it s all here!!!
__________________
Bombing smurfs since a long time ago... |
#6
|
|||
|
|||
![]() Quote:
![]() But you should make artillery more powerful and accurate, cause even 152-mm guns may fire huge amount of HE-shells with very little effect now. Would be great if scout plane will do real correction of the artillery fire. Last edited by Pershing; 05-02-2012 at 11:32 AM. |
#7
|
|||
|
|||
![]()
tks for the info
![]() |
#8
|
|||
|
|||
![]()
Maybe new 4 keys
![]() Correct artillery fire - +distance, -distance, +left, +right, fire for effect ![]() After fire for effect, artillery might be inavailable for a few mins, making proper correction of fire necesity. |
#9
|
|||
|
|||
![]() Quote:
More accurate artillery firing during spotter is over the target - would be enough. Last edited by Pershing; 05-02-2012 at 11:35 AM. |
#10
|
|||
|
|||
![]()
How it can be done. In Singleplayer with a recon mission or in multiplayer too???
|
![]() |
|
|