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#1
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hello all, I have a couple of questions:
1 - PlayerConect event, making both local and remote? 2 - as I can make for a convoy to shoot the planes that attack? it looks like a esstupides but I can not achieve 3 - from the patch, when inserted into an airfield road, when I record the mission I get an error that can not save the file xxx.misroads, has happened to you or am I doing is something wrong? thanks Español hola a todos, tengo un par de preguntas: 1- el evento PlayerConect, toma tanto locales como remotos? 2- como puedo hacer para que un convoy le dispare a los aviones que los atacan? se que parece una esstupides pero no lo puedo lograr 3- desde el parche, cuando inserto carreteras dentro de un aerodromo, cuando grabo la mision me sale un error que no se puede guardar el archivo xxx.misroads, a ud le ha sucedido o estoy haciendo algo mal? gracias |
#2
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to 1:
The event OnPlayerConnected(Player player) is only called if a remote player connects. If the player is already on server and the mission starts nothing happens. Only new player are registered. You get the host with GamePlay.gpPlayer(); //Player is single Player or Player hosted mission - Server if Dedicated server. GamePlay.gpRemotePlayers(); // all remote connected players, without the host (Player or Server) to 2: Do you mean how to add a AAA to a custom convoy? On the object dialog -> Actor -> change the category to tanks and select a AAA (SDK 10/5 with 2cm AAA for Example). to 3: dont know the problem |
#3
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Kodiac thanks, yes, my intention was precisely to make that human pilots, so will correct what I have to do what you said to me.
and thanks for the other answer, I'll be pronte with more questions and inquiries |
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