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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 10-31-2011, 11:36 AM
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Default radiators have no influence on speed

i surprisingly just found out that the rads settings of the 109 have no impact on speed at all...
normally i fly with them as much closed as possible,to avoid engine overheating,while maintaining the minimum air resistance...
however i found out that one can leave the rads fully open and still reach and hold the top speed in level flight....

that should be looked into by the devs, cause i would assume that a fully opened radiator should cause enough surface to slow the aircraft down...


i have to say that this fact is extremely disappointing, as CEM and FMs are supposed to be the strengths of this game(sim?)
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Old 10-31-2011, 11:46 AM
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What type of 109 was used? E1, E3, E4 ?
I remember befor 2nd beta patch the setting of the coolers were important when flying a E3/E1 with full realistic Motor settings.
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Old 10-31-2011, 11:49 AM
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sorry forgot to say....i used the E4

didnt try it with the E1 or E3 yet
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Old 10-31-2011, 12:07 PM
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I've noticed this as well. Seems like I can fly around all day on full throttle with rads full open and not lose any performance to drag. Probably a bug?? It's like they fix one damn thing and something else goes haywire! But being as the game is as complex as it is I guess it's just the nature of the beast...
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Old 10-31-2011, 12:22 PM
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Neither do they in hurri or spit I would say. No impact of open canopy either. Next patch?
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Old 10-31-2011, 12:23 PM
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just tried it with the E1, and its the same....no drag with rads fully open...
i dont know, but looking at the porked flight models, and now this, leads me to believe that this whole CEM argument is nothing but a joke...its only purpose up until now is to make us customers believe that we are playing something superior to IL2 1946, but honestly, the more i look into CLOD and experiment with it, the more i think that it is in fact inferior to its predecessor.


i mean,before the release of CLOD, i have thought, that if il2 1946 has features like the Lorenz landing system, those features would be self-evident for CLOD...plus many more new features making the game a real successor.but not only that so many features are absent or bugged, even such fundamental physics are not working....
this game is not worth to be called a sim yet in my eyes.

sorry for being negative again....i really want to love this game, but sometimes its really hard
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Old 10-31-2011, 12:30 PM
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We can only hope that it's in the next patch.
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Old 10-31-2011, 12:32 PM
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Might be a bug with the 109 someone was saying how they could catch a 109 in a hurri by closing there rads a bit.
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Old 10-31-2011, 12:36 PM
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Quote:
Originally Posted by JG52Krupi View Post
Might be a bug with the 109 someone was saying how they could catch a 109 in a hurri by closing there rads a bit.
well i experienced something similar twice online....couldnt outrun a hurri...
it followed me for more over ten minutes and until he was out of ammo...
the distance between us remained the same during the whole time.
and i tried everything to gain distance with dives and shallow climbs, but it always was about 500meters behind me...
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Old 10-31-2011, 12:47 PM
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Well, that is pretty much my standard race-experience against Hurricanes...

But that is also in line with the rest of the so-called CEM. The useless magnetos, fuel prime pumps and simplified start up procedure, no over-revving damage, the constant low fuel oil consumption. What is now better in comparison to 1946 is, that the temperature and oil pressure gauges actually work, which makes it a little easier compared to 1946.
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