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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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As the title says? I always get brakes on/off when ever i press my brakes key.
The other day i pressed brakes and they stayed on till i pressed brakes again and it switched them off, I've managed this by accident ![]() So how can i make brakes work properly. Last edited by BigPickle; 07-25-2011 at 10:04 AM. |
#2
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Another question about breaks; How do you break evenly? I don't have rudder pedals and it seems to me that I've only got two choice at the moment. Not breaking or breaking at 100%. The latter almost always cause my 109 to tip over. I'm using a x52 pro so if anyone has suggestions as how to break properly I'd appreciate it. |
#3
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FYI, I use the CH Pedals, I was able to go into CoD controls axis section and assign left & right brake to each pedal.
In game you get a message when applying brakes that varies from 0% to 100% of braking application. Amazing!
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Salute! Wilcke |
#4
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I use a sequence of short taps but there are probably other options as well for people who don't have rudders with toe brakes (i use just a sidewinder stick). The sim supports "button and axis" type of control assignments.
I haven't tried this but it could be interesting for people that don't have rudder/toe brake controllers. 1) Map the brakes to B+stick back. This is equivalent to activating the brakes for both wheels. For differential brakes in luftwaffe aircraft you would need to do the same for the left and right brake separately with a different key for each (for example < and stick back for left brake, > and stick back for right brake). For RAF aircraft you don't need to because the differential braking is controlled by pushing the rudder left/right while holding the "both brakes" key down, so you don't need to map individual brake keys. 2) If you just press B nothing should happen. 3) If you press B and pull the stick back the brakes should work in an analog fashion, the more you pull the stick the more braking power. This would also have a welcome effect in aircraft with a tail-wheel, the more you brake the more pressure you are also putting on the elevators so that you don't nose over. I always forget to try this among the other things i test, so try it out if you want and let me know how it works ![]() |
#5
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If you landing with stick back - elevator up - and the hit the key/button for axis modifier, the brake (axis) start for actual stick position (back) and hit brakes with 50/70/100% that result in nose over. ![]() To apply brake from 0% you need to start brake with centered stick. (1) Sample of configure for 109: ![]() You can have brake for both wheels, and for right or left individually. ![]() (1) After assign key/button + axis for brake you need play whit "Out" slider until zeroed the green dots, or since stick (elevator) is always in 50% of axis (due springs), when hit axis modifier key/button you start whit 50% of brake = nose over. ![]() Another point: if you release the key/button modifier before center axis - the brake force still the currently applied (ie. 70/90%...). So center stick before release key. Well, this work but is a bit confuse. Sokol1 Last edited by Sokol1; 07-26-2011 at 12:52 AM. |
#6
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Thanks for the information, not confusing at all actually.
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