#1
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COOP play/FMB
is it possible to fly "old school" IL2'46 COOPs in CoD ? Mean, standing on the runway, engines stopped.
my trys gave me no success. Every time i joined the mission (i tried it as host) the AI had already started the engines and were starting i spawned in an already rolling aircraft with running engine. after i checked all my self build missions with no success i started the "CoD release" COOP...same result i even opend this mission in the FMB, they did it the same way as i did... you have also made the experience if enemy formations met between "normal flight" waypoints, they dodnt engage eachother ?? |
#2
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Im not at home (just 'running' COD FMB in my head lol), but wasnt there something within the 'object browser' window (when an aircraft is selected) to have the aircraft just ideal, not under AI control???
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#3
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one last, shameless bumb....
Is anyone able to build, fly, join IL2 "old school" like COOP missions in COD ?? thank you in advance. |
#4
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I think the problem you are seeing is if you place a flight they are be default flown by AI.. which start up their engines as soon as you start the battle. If this is not convenient use spawn points and each player playing the coop mission can spawn their own plane, engines off and parked if that is what you require. |
#5
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Now its more like we have only dogfight missions in the game |
#6
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Agree, but we need CO-OPs.
__________________
Furbs, Tree and Falstaff...The COD killers... |
#7
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Yup..
Im just hoping Squad mates can make this game work soon...getting a bit lonely up there I got me ol mate Jaws2002 to wing now and then though |
#8
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Why? What is it about coops that people want but feel we don't have?
Anything you could do in il-2 coops you can do in CLOD multiplayer mode.
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#9
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I think it's primarily about an interface remake, so that it's easier to click on friendly aircraft and spawn into them or multi-crew with others.
The rest of the needed capabilities are there just like you say and i particularly like how we can have DF and Coop style missions running on the same server simultaneously. The other day i was fiddling around with the rudimentary map tools we got in the last patch, imagine my surprise when i discovered it's possible to create waypoints for your flight on the spot, assign waypoint properties and so on. Negative points: The map tools info window needs some work (it's not possible to stretch it and some tools are hidden from view) and the fonts used for the tools need to be a bit more visible against the background clutter for the map. Positive points: It's entirely possible to measure distances and headings on your map and set waypoints. In other words, you can spawn an entire group of aircraft instead of just one (if the server scripts permit it), have other people take control of them, draw up a mission while you are warming up your engines and go fly. It's like having a mini-FMB integrated into the actual gameplay session. |
#10
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but sure, its totaly personal preference !! no kind of IL2 dogfightserver gave me the fun of all the COOP online missions i flew with lot of comrades on voice coms - from the first free COOPs in 2001/02 over IOW/VEF and following online wars to the last VOW"R2" .......... |
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