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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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It's so frustrating having such a high fidelity sim as CloD but having to build every single mission if you want to play. I like making my own missions but two things makes it unsustainable to create new ones all the time:
1. It's time consuming to make a good mission. 2. No surprises during mission, you know what will happen. After finally having smooth performance in CloD, it hit me, where's the game in this sim? What exactly did luthier and Co expect people to use this game for? Playing quick mission builder skirmishes over and over again? The campaigns aren't horrible but once they are finished they don't offer much more in replay value. I don't care so much for multiplayer (broken at the moment anyway) because I'm an offliner. I've played 3 self-made missions the last two weeks in CloD, that's it. I'd never thought I'd say it but I miss Dgen LOL! I read in luthiers latest update that they're hiring a lot of new staff, I hope they hire some kind of game producer and not just 3D modellers and programmers because this game is in desperate need of game elements. They'd better come up with some kind of campaign generator for their next game because they can't rely on the community to do everything for them. Don't hate on me for this post because I really love IL-2, CloD and the team at MG I just want to play and enjoy this game but it's very hard when you have to spend just as long creating a good mission as it takes to fly it.
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#2
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I must agree. Remember the "Holy Sh*t" thread that Luthier himself started asking for gameplay elements? Tons of suggestions in there and not one was acted upon. Instead they went for the Spitgirl...
The only people who seemed to benefit from that thread was the Rise of Flight team. I notice that a very great many of the features suggested in that topic are already announced for the new single player dynamic campaign announced for release this month. ![]() |
#3
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#4
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Anyways you should know that it's not a game, it's the ultimate FLIGHT SIM. If you want a game and can't enjoy tiger moth trips from one airfield to another, then go play Call of Duty with other 16-years old ![]() ![]() ![]() |
#5
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#6
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I'd rather be flying ... Gigabyte 990FXA-UD5 | AMD FX-8350 | MSI HD7970 TFOC-BE | 8GB Corsair DDR-III 1866 | Win8.1 Pro 64-bit
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#7
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If there's a competition, RoF is winning it atm.
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#8
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Well as Luthier as already stated the game was released only half finished in performance and content, i guess over the next year or so they may be able to get it operating well enough for simmers to start making a few missions and or campaigns. I can run the game well with my rig, but in truth its an effort to want to play it there are way too many annoyances and multiplay is still broken. Its kind of killed my enthusiasm for all things flight sim at the moment, but im sure that will return.
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#9
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tbh I would rather donate 45 bucks I spent for CLOD - to ROF team, than to fill the whiny failures pockets (1C)...that simple...I dont even play CLOD because its not performing good on my (powerfull enough) rig, with all the optimisations and tweaks, and I dont like the ugly bright vivid cartoonish landscape, dont like the lack of proper AA....etc etc....etc..funny thing is that I cant even sell the damn failure since its connected with crap like Steam.....
I hope I will get over it soon as 45 bucks for central european guy is alot of money spent on crap..otherwise I would not bother and consider this as thank you for il2 orig and goodbye I guess we would have more "whiners" (more angry customers in fact) that everybody knows the truth...which is - they knew right before the release that the game wasnt finished and optimised well....so they lied in our faces...hey spit in my face...what they can expect from me in return more than my money? probably to be a hypnotised die hard fun like some on this board.... Last edited by Tvrdi; 05-16-2011 at 02:41 PM. |
#10
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Maybe they're relying on a well established community.
![]() See link here; http://airwarfare.com/sow/index.php |
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