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FM/DM threads Everything about FM/DM in CoD |
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Thread Tools | Display Modes |
#1
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With realistic CEM settings on, I have difficulties keeping up with AI Hurricanes. My CEM settings are like this: water radiator open, oil rad open, WEP on, throttle full, prop pitch adjusted to keep RPMs between 2100 and 2400.
First question, does anyone face such a problem? Was the E3 slower than the hurricane? Am I doing something wrong, like is there a optimum prop setting for speed? or rpm setting i should keep for speed? I got frustrated as I couldnt keep up, most of the time, with the hurricanes i was up against in the 'even dogfight' quick mission. Anyone can give me feed back on what i'm doing wrong? |
#2
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more revs i guess. 2500.
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#3
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Winger EDIT: Pilots notes by Paul Sinnott show the influence of radiatorposition on topspeed: At 16,400ft - 355mph, 2400 rpm +2,3lb/square inch boost pressure with radiators closed. At 14,800ft - 330mph, 2400rpm +2,1lb/square inch boos pressure with radiators open. Last edited by Winger; 05-02-2011 at 03:00 PM. |
#4
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Thanks for the replies, i'll try that. So radiators 3/4 open
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#5
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The Al are cheating, I tell you
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#6
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Applying rudder to prevent sideslip is at least as important!
Winger |
#7
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aiights, i'll watch the sideslip
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#8
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I initially had that problem too when i first ran that mission, until i started paying closer attention to my RPMs. During the course of just one mission i went from "i can't catch him" to running him down with ease and i wasn't even using WEP. I was running 1.3-1.35 Ata the whole time, staying within the engine limits.
The thing with the 109 is that you constantly have to work the pitch/RPMs depending on what you are doing. It's like driving a manual transmission car, high RPM corresponds to low gears and low RPM corresponds to high gears: Use high RPM for climbing, accelerating from a low initial speed,reducing speed in a dive (this last one with low or idle throttle, otherwise you'll exceed the RPM limits) and faster, more "nervous" response to throttle changes. This is why take-offs and landings are done with fine pitch, it can keep your speed down on the descend and also give you the needed acceleration during take-off or a go-around. It's like going downhill in your car, down-shifting and relaxing the pressure on the gas pedal to stop your speed from increasing too much, then accelerating to climb the next hill. Use lower RPM for fuel efficiency during cruise, accelerating in a dive and attaining your top speed. For example, trim for level flight and once the aircraft settles down wait until your airspeed stops increasing. Then lower the RPM a bit and you'll see the aircraft wants to climb, if you trim this climb out you get a bit more speed. If you repeat this process 2-3 times you'll get a higher airspeed for less fuel, as long as you don't start climbing steeply. It's like driving on the highway and once you hit 100km/h you shift from 4th to 5th gear. Radiator management and trim/manual rudder to counter slipping are equally important but easier to get right through practice and habit. |
#9
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Sorry guys, you can fly nearly perfect in Cod, but you will not be able to keep up with any AI plane...maybe u ll be able to get the Sunderland.
A Blenheim is turning you out and your arnt able to keep up. So it has nothing to do with your flight artists atm. The AI is cheating. But i expect it will be fixxed when the major bugs/issues got fixxed. |
#10
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Dude I must have NOS on my E3 because I almost rear-end them. You have to find the sweet spot for a given situation. That's the fun part of CEM in this simulator. In other words you have to know what you're doing. I am not completely there yet but I am learning by feeling it and now CEM is the only way to go. It's just that much better. Knowing CEM is the difference between rookies and vets. Anyone with experience will be able to stay on the 6 of someone just learning so never venture out without an experienced wingman that can watch you.
Last edited by ATAG_Doc; 05-03-2011 at 10:35 PM. |
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