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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I have read that far only complaints about the AI landings when returning from a mission.
But there is a solution! If one flys with his wingman/squadron over his homebase after the mission, one by one your squad-mates will peel off in the landing pattern. You will land last, thats all. robtek
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#2
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So long as all waypoints have been crossed presumably. Another downside to the way missions have to be made/structured in the IL2 series. That and a very stupid AI that behaves about as realistically as a plank.
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#3
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Try landing at enemy base, and they will fill you full of holes, even when your on the ground they dont stop shoting ![]() |
#4
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Maybe if they manage to put the AI calculations to a extra core the computing power will be there for a more believable AI.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#5
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
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