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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-13-2011, 09:15 AM
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robtek robtek is offline
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Default AI landing

I have read that far only complaints about the AI landings when returning from a mission.
But there is a solution!
If one flys with his wingman/squadron over his homebase after the mission, one by one your squad-mates will peel off in the landing pattern.
You will land last, thats all.

robtek
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Old 05-13-2011, 09:32 AM
Langnasen
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So long as all waypoints have been crossed presumably. Another downside to the way missions have to be made/structured in the IL2 series. That and a very stupid AI that behaves about as realistically as a plank.
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Old 05-13-2011, 10:21 AM
Doc_uk Doc_uk is offline
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Originally Posted by Langnasen View Post
So long as all waypoints have been crossed presumably. Another downside to the way missions have to be made/structured in the IL2 series. That and a very stupid AI that behaves about as realistically as a plank.
yes AI are very dumb, shot the first bomber waiting to take of, and all the rest will run into it
Try landing at enemy base, and they will fill you full of holes, even when your on the ground they dont stop shoting
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Old 05-13-2011, 11:33 AM
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Maybe if they manage to put the AI calculations to a extra core the computing power will be there for a more believable AI.
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Old 05-13-2011, 11:52 AM
Dano Dano is offline
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Quote:
Originally Posted by robtek View Post
I have read that far only complaints about the AI landings when returning from a mission.
But there is a solution!
If one flys with his wingman/squadron over his homebase after the mission, one by one your squad-mates will peel off in the landing pattern.
You will land last, thats all.

robtek
I did wonder how I managed to get one to land the other day
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