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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
#1
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Hi.
I hope Oleg or a member of the team will read this. My question is about the reactivity/response of commands to our action on the joystick. In IL2, there is a little delay, but the worst is that we cant go full ailerons (or elevators or rudder, i'm speaking about all commands) instantanetly. As I have not enough vocabulary in english, the best is to see by yourself what I mean on a video. You can clearly see what I mean at: Notice in general the instant reaction we can have in a real aerobatic plane, compare to IL2.2:50 to 2:58 (notice the rudder) 3:05 (notice the elevators) 3:19 - 3:26 (notice ailerons and rudder) 3:41 to 3:45 (notice the rudder and elevators) So, I'm just asking if we'll be able to "play" with airplane's ailerons like this in COD with the Su26 ![]() If I'm not enough clear, let me know. Thx you in advance. Last edited by Faucon; 01-20-2011 at 11:20 AM. |
#2
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Hem, sorry, I just saw there is the " IL-2 Sturmovik: Cliffs of Dover" section up here. I posted on the wrong place.
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#3
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up
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#4
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You do realize a SU26 is not a Spit or a Focke?
The difference is about 2000kg, or 300% of the Su. ![]() |
#5
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What's your point? I dont understand.
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#6
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Jeep Wrangler vs Humvee.
Better? |
#7
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You're telling me an aerobatic plane is lighter than a warbird. You're not teaching me anything and it's not answering to my question at all.
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#8
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What exactly do u want? Planes that behave like the Su?
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#9
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Lol... May be I was not enough clear in my first message. The question is not about FM (very important), just about the reaction of ailerons. Not the reaction of the plane of what we're doing with the stick, it's another problem.
In a large range of planes (aerobatics included), the stick is directly linked to the ailerons. If you pull your stick hard in 0.001sec, the elevator will react in 0.001sec. Not in IL2 (try ROF, you'll see the difference). That's why I'm asking how it's gonna be in COD. |
#10
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Do you have input filtering on?
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