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Men of War: Assault Squad Sequel to the critically acclaimed real-time tactics game Men of War |
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#1
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Tigers, Kingtigers, Jagdtigers, Pershings etc. all taking again ... side shots without effect.
Why is that : / PLEASE THIS WAS ALREADY BAD IN MOW !!! PLEASE CHANGE THAT FOR ASSAULT SQUAD ! If it happens that you dont know what I mean, situations where you happen to flank a Kingtiger for example, loading ap or aprc shells even (now possible with assault squad), get a PERFECT! shoot to the side of the Tiger II ... to see nothing happen at all. It roates its turret while you reload, shoots and youre dead (or your tank gets killed by infantry or what ever ...). THis is EXTREMLY frustrating AND unrealistic. Same with the Pershing when engaged by a Panzer IV for example. To many times you strange enough take out the tracks (sometimes on the OTHER side of the vehicle ...) but not the tank itself. Please, again try to change that. Its already hard enough to get in the flank of tanks give us a chance to take out the heavy tanks in a realistic fashion ! I am not asking for easy kills, just to remove something which I think is rather just arcade then realistic. To many times you see the "hull pearced" apearing but the vehicle still intact ! That is not very supportive to the gameplay when the enemy has some heavy vehicles you have no chance to take out from the front. Particularly as both the 76mm and 90mm gun by the US or the 75mm high velocity guns by the Axis should have NO trouble to penetrate the sides of most if not all vehicles. I know you are suposed to eventualy overcome vehicles like a Tiger II or Jagdtiger with "tactics", but how to deploy those tactics when the game seems to react in such strange behaviour. Trying to distract a Tiger II with a Sherman jumbo for example while advancing in his flank with a M36 ... I shoot him 2 times ! With no effect. Later I tried it with the M10, beeing quite close. Same again ... nothing. Even with the APCR. *just on a side note ... how comes that when I choose the APCR the tank load the HE shell first ... not very good, you loose a few seconds that way which can decide about life or death. Last edited by Crni vuk; 11-28-2010 at 09:54 PM. |
#2
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More realistic gameplay for sure. You can take a Tiger out in the rear with a few point blank shots from a 37mm.
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#3
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Now thats strange. The Tiger 1 beeing a vehicle which got almost as much protection in the rear like with the front (at least 80mm) so it should not be taken out by the 37mm ! Not even in the best conditions. Probably the 75mm from the Sherman would even strugle with that. The 37mm should realisticaly not even have a great chance to take out the chains of a hveavy tank. But how to take out the tracks of a tank is a story for it self as certain vehicles have been known to posses very good tracks which are hard to take out. The Tiger 1 beeing one of those vehicles. Well thats at least what you can read from Tiger 1 veterans during combat. Even direct hits to the tracks by 75 or 76mm guns would many times not result in a loost track. Damage yes. But not imobilisation.
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#4
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And about 6 months ago a King Tiger with a 57mm from the T34/57. Place the gun barrel so that it is directly targeting the target. It took 3-6 shots to the exact same place. I couldn't get anywhere with the 20mm though.
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#5
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well the 57mm had quite good penetration for its caliber. I assume the side might be vulnerable. But I do not know it for sure. I guess one would have to get extremly close for that.
Problem is that many times in MoW I would find my self using the T34/57 taking out tigers instead of flanking them with a heavier gun by the T34/85 as if you loose the 57mm version its no loos, if you can destroy the heavy tank though its a great win which is leading to rather strange and unrealistic situations. If anything the 57mm should be more in use against medium German tanks but that it can somewhat already penetrate the Hetzer from the front is rather questionable. I say give any guns of calibers higher then 70mm and with long barrels (making it clear anti tank guns) a better chance of cracking tanks from the side. If you get in the correct range of course. The real issue should be more accuracy, not the penetration. |
#6
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check out dms forums mate, the 1C forum is dead.
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#7
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It is not dad, but a good transit for newcomers.
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#8
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Anti tank wise the T34/57 was better then the T34/76. MoW is the most advanced RTS game out there, and being that far ahead it will be some years for it to be perfect. As is it is very good.
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#9
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The 57mm was "good", but in reality it suffered from amunition of rather poor quality. |
#10
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Used mainly as a tank destroyer, getting good penetration on an engine or fuel tank would be enough to destroy a heavy tank like the Tiger or King Tiger wouldn't it? Which is what I did.
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