Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Star Wolves

Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 07-29-2010, 04:31 PM
Leith Leith is offline
Registered Member
 
Join Date: Jul 2010
Posts: 12
Default Is the missile specialization any good ?

Hello,

In the oringinal star wolves, I didn't care much for any sort of weaponary except lasers, which were the most effective weapons. I realised that pilots with low gun accuracy hit more often with lasers, even if they specalize in heavy or plasma guns.

In Star wolves 3, I noticed that rapid-firing guns can really make a few kills, unlike star wolves where lasers were obviously superior to any other weapons. As for missiles, I have not fully tested their efficiency but in the latest battle--where I was fighting a large pirate fleet blocking the portal (The second mission of the NESF)-- I equipped my fighters with medium and short range missiles of moderate quality yet the enemy ships avoided most of my missiles. I wonder if the result would have been the same were my pilots skilled enough in the 'missile' perks.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:29 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.