Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

View Poll Results: CLICKABLE COCKPITS -
YES - CLICKABLE COCKPITS 124 51.24%
NO - CLICKABLE COCKPITS 118 48.76%
Voters: 242. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #1  
Old 02-08-2010, 02:32 AM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default Vote your choice - Clickable Cockpits or Not

Clickable cockpits who wants them?
Reply With Quote
  #2  
Old 02-08-2010, 02:51 AM
AndyJWest AndyJWest is offline
Approved Member
 
Join Date: Jan 2010
Posts: 1,049
Default

I voted no. In an air combat sim, you want controls which you can use without having to look for them - a good HOTAS setup. This is essentially what the real aircraft had anyway, at least for the important controls. Even making them optional is going to increase the complexity of the sim, and I'd rather see scarce resources used for the more immersive parts of the program: good AI, realistic FMs and all the rest. It is ok to have clickable controls on MSFS, where the pilot workload is lower, and being able to twiddle a knob is simpler tan having to remember some obscure command to adjust the autopilot rat-of-climb or something, but nobody is likely to use such a system in combat, if they actually expect to survive.
Reply With Quote
  #3  
Old 02-08-2010, 04:38 AM
Romanator21 Romanator21 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 507
Default

I voted Yes.

I don't expect Oleg to make a fully clickable cockpit, nor do I want him to spend time and resources doing it at this very moment. However, I think the engine should be constructed in a way to accommodate these options when done by third party developers, or later by Oleg's team.

That said, I probably won't use the fully clickable cockpit except on pre-takeoff or post-flight shutdown or messing with my circuit breakers/electrical switches. Otherwise, I'd like a nice touch-screen monitor That will be a few years at least though.

However, since I can't have a proper fully clickable cockpit, I would like a fully functional cockpit. That means I would like every function to be accessible by keyboard and I would like every instrument to give an accurate and meaningful measurement..

Last edited by Romanator21; 02-08-2010 at 04:45 AM.
Reply With Quote
  #4  
Old 02-08-2010, 06:22 AM
proton45's Avatar
proton45 proton45 is offline
Approved Member
 
Join Date: Oct 2007
Posts: 651
Default

I think it would be really funny watching people fumbling around with their mouse trying to click the right little switch..."Right hand stick...then right hand mouse...then back to stick...zoom in close to check the right lever...zoom out to scan horizon...right hand back on mouse...OOppps, Sh!t, a bad guy...right hand back on stick"

LOL!!!!
Reply With Quote
  #5  
Old 02-08-2010, 06:52 AM
F4U Corsair F4U Corsair is offline
Approved Member
 
Join Date: Jan 2010
Location: Canada, Ontario
Posts: 46
Default

Clickable cockpits were in Microsoft's Combat Flight Simulator (CFS) series also, a conversion of Flight Simulator. They also had a checklist for start-up procedures and notes on other important info for the perticular plane being used, which was kinda nice.
Reply With Quote
  #6  
Old 02-08-2010, 07:00 AM
KOM.Nausicaa KOM.Nausicaa is offline
Approved Member
 
Join Date: Oct 2007
Posts: 290
Default

Voted no. Clickable cockpits belong to a civil flight sim, or a sim that focuses on one plane / helicopter. In my opinion it's making things complicated that should be easy during combat and there are too many different planes and cockpits around.
Reply With Quote
  #7  
Old 02-08-2010, 07:07 AM
kimosabi kimosabi is offline
Approved Member
 
Join Date: Dec 2009
Location: Svalbard
Posts: 439
Default

In bombers maybe, fighters no. Too much going on during a dogfight/mission to have a good chance of hitting that small button with your mouse really and still being in control of the situation. Maybe a touch-screen feature would be nice in the future, just touch your screen where the button is to activate.
Reply With Quote
  #8  
Old 02-08-2010, 07:52 AM
F4U Corsair F4U Corsair is offline
Approved Member
 
Join Date: Jan 2010
Location: Canada, Ontario
Posts: 46
Default

You can have both, you either use the clickable objects or use a hotkey. It's not like you have too use one or the other - it's optional.
Reply With Quote
  #9  
Old 02-08-2010, 09:49 AM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Would work with TrackIR perfectly, just look around and clickety click
Reply With Quote
  #10  
Old 02-08-2010, 10:02 AM
rakinroll rakinroll is offline
Approved Member
 
Join Date: Dec 2007
Location: Türkiye
Posts: 527
Default

I would say more realism and prefer key options instead of click.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:08 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.