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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-29-2011, 07:08 PM
Insuber Insuber is offline
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Default Priority bugs & other issues that need to be looked into

It looks that bug reports are dispersed here and there. To help the developers I would gather here the most urgent issues. It would be nice if the admins keep the list alive, ideally with their status. Just to start:

Plain errors:
1. Sound disappears in MP, probably linked with AIs spawning
2. Flight Model of fighters: ceiling, max speed, turn radius have to be heavily revised
3. Even with unlimited buildings, they spawn suddenly, sometimes at short distance
4. Shadows are flickering (trees, clouds)
5. AI is behaving crazily (offline mainly)
6. Crossfire
7. ................

Improvements:
A. Engine sounds
B. Gun sounds
C. ................

Cheers,
Insuber

EDIT 04/06/2011 16:35GMT

Bugs sorted out by frequency, with bugparade-like trends (hot bugs ) [N=New Entry in the chart]

17 - ▲ Sound bug in MP
8 - ▬ Radio Communication with AI
8 - ▲ FM (top speed, ceiling, turn radius)
7 - ▲ AI behavior
5 - ▬ SLI / Crossfire support
4 - ▬ Propeller pitch change speed too slow in 109
4 - ▬ Flickering tree and cloud shadows
4 - ▲ Graphic glitches 1 (stripes of land in water, water in land etc)
3 - ▬ Ceiling capability of all aircraft is too low
3 - ▬ FSAA support
3 - ▬ Buildings appear suddenly and show a shade of brown before
3 - ▬ that you can change crew postions ONLINE without the engine temperatures are set to ZERO*
2 - ▬ Stuttering
2 - ▬ CEM fixes
2 - ▬ Graphic glitches 2 (grass pokes through your wing, propellers disappear behind clouds)
2 - ▬ Graphic glitches 3 (vehicles behind a/c creates a line of white dots in front of a/c)
2 - ▬ Sort out the 5/6 oclock click location to select a base (BUG) on MP map
2 - ▬ Graphic glitches 4 (blue lnes on the horizon)
2 - N The mirror is not working correctly. Even at high altitude it shows the water as if close. One does not see the antenna of the spit. Nor the vertical stabilizer
2 - N Disappearing "dots" in MP needs to be addressed
1 - ▬ Lack of external sounds in tracks
1 - ▬ Flickering clouds
1 - ▬ Dot visibility through clouds e.g. Ships
1 - ▬ Replay Track system
1 - ▬ Mixture command lean/rich inconsistent among different a/c
1 - ▬ General stability of the program
1 - ▬ Config of the plane (skin, ammo, etc) is not saved from preflight config screen both in QMB and in MP
1 - ▬ Frequently game crashes both offline and online in Win XP 32bit
1 - ▬ MAJOR review of game objectecs loading distances, houses from 2 to about 10 km at least.
1 - ▬ Spit1a FM correct Boost pressure and performance issue
1 - ▬ Make the Whole Loadout/plane this and that GUI user FRIENDLY and work
1 - ▬ Fix Bf109-3B bomb dropping & exploding bug
1 - ▬ Aerodynamics parameters of aircrafts, mainly the underpowered types like the Spitfire Mk I
1 - ▬ working Gyro compass in the Ju88
1 - ▬ Missing releaod animation for Ju88, He111 and Blenheim guns. Ju87 and Bf110 have them as example
1 - ▬ Missing moveable rear gunmounts in Ju88
1 - ▬ Remove supercharger controlbar of He111P. Its DB601 has a automatic, hydraulic geared, variable supercharger.
1 - ▬ Ju88A-1 should have automatic shifting superchargers
1 - ▬ check if the Ju87 default supercharger setting is REALY on automatic and that you can only switch between automatic and 'forced' low blower (Bodenlader).
1 - ▬ remove mixture control bar in Bf109
1 - ▬ Set default rudder trim of Blenheim to neutral
1 - ▬ Check aiming point of the FIAT G.50 gunsight
1 - ▬ Fix the fuel cock in the Fiat G50
1 - ▬ occasional freeze when starting up and leaving the plane to idle for 10+ minutes (AFK) ctrl-alt-del let's me terminate launcher.exe
1 - ▬ While I think of it, port/starboard and landing lights dont work
1 - ▬ Dedicated server looses connection with steam every 1-2 hours that surprisingly causes all players to disconnect from a server somehow.
1 - ▬ Bf110 weird "rodeo" behaviour over 400km/h.
1 - ▬ AA poor or not working
1 - ▬ training missions - the two last training missions don't load, and subsequently freeze the game
1 - N Gunner should be easier to handle. Reacts very slowly on mouse movement
1 - N Markings on aircraft disappearing when more than 100yrds away.
1 - N There's no animation on trimwheels in cockpit when trimming in the Spits like there is in the Hurries.
1 - N Online player bombs vs. ships are a bit bugged, i.e. ships do not sink. Bots (=AI) sink ships fine.
1 - N Skins not showing in tracks.
1 - N Fix the poor decapitated AA gunner in the black death track.
1 - N Gear up flaps down sound in bf109.
1 - N When you kill a pilot the stick remains in the last position he holded it last which keeps the plane longer in the air with a death pilot than it should
1 - N Radiator is closed by default in single missions where u start midair


Improvements sorted out by frequency

6 - Improve sounds of engines and guns
3 - Communication to community
3 - Bf109 E4 with Minengeschoss
3 - While pressing shift-F1 to enter "gun-sight mode" PLEASE remove the restriction of the HEAD movement (for the red planes this is no problem, for the Bf109 pilots it is a real nuisance)
2 - Introduce mode for 3renders (three monitor view)
2 - Simplified FMB or at least a proper documentation for it !
2 - Over-modelled CEM- it is unnecessarily complex to have the display of changing settings such as radiators etc act differently in each plane. For example swapping from 109's to Spits, in the interests of keeping multiplayer evenly balanced, is discouraged by the current situation.
2 - That the arming screen is fully and working integrated in the whole game
2 - Sounds effects when flak hits your a/c
2 - Please provide us with skin templates for the aircraft which contain the 3D model overlaid to show the exact mapping? It would immensely help skinning.
2 - The speed of the wave animation needs to be slowed down, it seems much too fast.
1 - Rationalise CEM control mouvements: give all planes at least the Same logic in handling gamecontrols=CEM output
1 - The bloke sitting next to you in the Ju88 looks like something out of Resident Evil. Is he already dead when you take off?*
1 - 100 octane fuel for Spitfires/Hurricanes
1 - I would like to drop bombs from the bomber position while looking in the bombsight
1 - The campagnes are more than boring and full of missing things and bugs
1 - Morecode tweaking so I can turn on shadows and still have high fps
1 - Consider to ad a realism setting "prewarmed engines"
1 - Add degree numbers on the Bf109 default Template for flapsetting
1 - We need Symbols for grounded friendly planes on full real server. At the moment we must search a invisible Plane, to fly together a bomber
1 - Level stabilizer missing, makes level bombing quite impossible
1 - Changing detonators for bombs in MP. What is the right procedure here? Going to Plane -> Loadout and changing the settings seems to make no difference in game.
1 - Add mineshells to the MG-FF/M of the Bf110C-4 & -7, or actually arm them with MG-FF/M
1 - Dynamic campaign; with pilot squad, rank, log book, medals (the old IL-2 style)
1 - We need a destruction tool for the FMB, like in the old Il-2
1 - This ugly "Tie Fighter" laser firing guns
1 - Add Spit I Rotol
1 - Simplify Commands to AI (too many clicks to get anywhere).
1 - Give us a manual for FMB scripting or at least a list of useable script functions/objects/etc.
1 - The ability to land and rearm/gas up take off again would be nice.
1 - Gunners as gunners at the german bombers and not as passengers for a ride over Britain


Keep 'em coming!

Last edited by Insuber; 06-04-2011 at 03:37 PM. Reason: Updated bug stats as of June 4 - 16:35 GMT
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  #2  
Old 05-29-2011, 07:16 PM
Winger Winger is offline
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Here is my priority list:

1. Soundbug in MP
2. Propellerpitch changespeed too low of 109 or maybe others?
3. SLI Support (i know officially there is the support just the profile is missing)
4. FSAA Support that actually dows work and softens the edges
5. AI combined with unrealistic FMs of planes (ie. insane rollrate)
6. Flickering Treeshadows

Needed Improvements:

1. Communication to community needs improvement
2. BF 109 E4 with minengeschoss

Winger
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  #3  
Old 05-29-2011, 10:48 PM
BlackbusheFlyer BlackbusheFlyer is offline
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Great idea Insuber. My priorities would be:

1. Sound problem (will not be playing until this is resolved)
2. Radio Commands
3. AI
4. FM's

Needed improvements:

1. As winger says, communication.
2. 109E4 and 100 octane fuel for spits/hurricanes.
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  #4  
Old 05-29-2011, 10:51 PM
MadTommy MadTommy is offline
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1. Sound disappears in MP, probably linked with AIs spawning
2. Sound disappears in MP, probably linked with AIs spawning
3. Sound disappears in MP, probably linked with AIs spawning
4. Sound disappears in MP, probably linked with AIs spawning
5. Sound disappears....

I think you can guess the rest of the list....
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  #5  
Old 05-29-2011, 11:12 PM
TUCKIE_JG52 TUCKIE_JG52 is offline
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-Config of the plane (skin, ammo, etc) is not saved from preflight config screen both in QMB and in MP.
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  #6  
Old 05-29-2011, 11:21 PM
Insuber Insuber is offline
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- Speed of the propeller pitch change in the 109 must be increased by 4x
- Ceiling of the 109 is 7800 m in sim, was 11400 in RL. Ceiling of the Spit is 27000 ft in game, 35500 ft in reality
- top speed of the Fiat G.50 was 483 kmh at 4500 m, it is some 370 in game (to be counter checked)
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  #7  
Old 05-29-2011, 11:33 PM
ATAG_Dutch ATAG_Dutch is offline
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1) Stripes of water in land, land in water, variable severity, no obvious cause.
2) Disappearing sound in multiplayer yes, but lack of external sound as in Black Death track is ludicrous.
3) Propellers disappear behind clouds, grass pokes through your wing and waves about in the breeze.
4) If a line of vehicles passes behind your aircraft on the ground, a line of white dots parades across your aircraft.
5) Buildings not only appear suddenly, but are a shade of dull brown until detail kicks in, grey would be better.
6) AI behaviour, particularly dogfighting bombers. We finally got rid of aerobatic bombers in IL2, now they're back.
7) Flickering clouds, cloud shadows and ground shadows
This isn't a bug, but the bloke sitting next to you in the Ju88 looks like something out of Resident Evil. Is he already dead when you take off?
9) The ceiling capability of all aircraft needs a serious look
10) Mixture settings seem to confuse rich and lean between aircraft

That'll do for starters.

Last edited by ATAG_Dutch; 05-29-2011 at 11:45 PM.
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  #8  
Old 05-29-2011, 11:39 PM
pupo162 pupo162 is offline
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1. PP in 109s fixed.
2. MAJOR review of game objectecs loading distances, houses from 2 to about 10 km at least.
3. Sound bug- tough i havent had it yet.
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  #9  
Old 05-30-2011, 12:20 AM
CH_RoadDogg CH_RoadDogg is offline
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I would like to drop bombs from the bomber position while looking in the bombsight or am I wrong assuming thats thats how it was done.
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  #10  
Old 05-30-2011, 12:26 AM
Sauf Sauf is offline
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Not a priority but it would be nice to have sound effects when flak ect hits your a/c,
+ all of the above.

ps, ground kill score, give the bomber pilots some incentive
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