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Tips and Hints Different solutions, tips and hints. |
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#1
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tips on paladin on impossible/no casualties/7 days/level 30
Paladin on impossible; no casualties, 7 days, level 30. Final score of 1,727. I won't go into battle tactics/skills choice/unit choice and stuff like that since these have already been discussed thoroughly in other posts. And besides, tactics vary. I'll just explain how I did the above feat.
You always make the most of a day, which is usually from 07:00 of that day up until 06:45 of the next day. Below is the "jump" schedule I followed: Day 2 18:55 level 10 to Islands of Freedom (12 hours to spare) Day 3 14:48 level 13 to Darion (no-army-suicide-trick) Day 4 05:33 level 17 to Islands of Freedom (1.5 hours to spare) Day 4 12:40 level 18 to Darion (no-army-suicide-trick) Day 4 23:58 level 20 to Ellinia (7 hours to spare) Day 6 02:20 level 27 to Darion (4.5 hours to spare) Day 6 19:14 level 29 to Ellinia (11.5 hours to spare) Day 7 12:42 level 30 outside King Mark's castle; game over The no-army-suicide-trick is done by garrisoning your whole army into castles (including reserves) then attacking a wandering enemy without an army. This automatically teleports you to King Mark's castle. The disadvantage is that you have to rebuild your army from scratch, which is easily remedied by pre-stocking your new army in advance. Tons of time to do this, as could be seen in the hours to spare that I had. So the above explains how I finished the game in 7 days. So how to do no casualties and level 30 on impossible with a paladin? Read the forums for tactics on units/spells/rage use (tons of advise out there), but the most important thing is KILL EVERYTHING. Skip battles only if it is REALLY tough and you are sure you would be going back to that continent. Buy all suppressable items and suppress them. Max Learning and Keeper of Light. Skipping battles because they are "too tough" would only mean you don't gain XP and don't gain levels, making you weak, meaning you encounter even more battles that are "too tough". Contrary to popular belief, 7 days doesn't mean you "rush" through the game. I picked up ALL banners/chests/gold and killed ALL enemies (well, except for 1 enemy at Islands of Freedom used TWICE for the no-army-suicide-trick). I posted screenshots of the record, as well as my might/mind/magic tree skill choice and army composition. The army choice is very subjective. I usually just like to "park" my real army away from harm, so I abused Phantom level 3 on the Emerald Green Dragons a lot (free phantoms). Used Demoness with Anga's Ruby (thus always being first), then swapped the phantomed EGDs for an enemy; phantom EGDs use mana blast ability in the middle of enemy ranks, getting back 15-30 mana, as well as tanking big time. Next turn (and following turns) fly real EGDs stack to the middle of the map, phantom again, you get the picture. It should be noted that the phantom EGDs above were not counted as spell damage in the final record, but as regular EGD damage. I thought I should point this out since my main stack of EGDs rarely attacked, and the record is misleading in saying that the percentage of damage from spells is only 1%. Hope this helps those going for 7 days as well, especially those going for high scores to boot. NOTE: It's actually possible to get an even higher score by finishing the game in 6 days. This could be done by not killing everything at Ellinia/Death Lands and do the no-army-suicide-trick from Ellinia to Darion to finish off Demonis. But I wanted to see how close anyone can get to level 31, and I had the "perfect game" for this in that I was playing paladin (quick maxing out of Learning and Keeper of Light) and I picked up the Tactics Treatise very early. As such, after killing everything and with the above XP-gain-enhancing conditions, it is safe to say that level 31 is not possible. I could go for a Day 6 finish from my Day 5 start at Ellinia saved game, but I am too burned out from this game right now to do this. Last edited by loreangelicus; 10-20-2009 at 11:40 PM. |
#2
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congrats smart thinking on the no army suicide
wish i had thought of that ^^ |
#3
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Nice stats, but I'll never understand the need some people feel to finish a game in record time. No matter if I re-play a game or play it for the first time, I like to look around everywhere, find hidden details, plan ahead and collect the units I want to play with (even if in KB this means visiting continents and running away from strong armies) or just stop every now and then to enjoy the scenery.
In Armored Princess I see people plan trips to isles taking into account the amount of time travel takes, to minimize time spent playing. Where is the fun in that? Frankly for my score, I only care for "Units lost" which I plan to keep as low as possible (zero in AP so far, but being a warrior I know I can't do a no lossess game). |
#4
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Quote:
Case in point, this is actually the FIRST game of KBtL that I actually completed. Suffice to say I have found GREAT advice in this forum to accomplish such a feat. Btw, the highest score posted right now is 1,742 found in this post (at page 10 I think): http://forum.1cpublishing.eu/showthread.php?t=4864 103 quests, level 30, but this time 6 days. Interesting that he almost had no casualties (he only had 10 casualties!)... wonder what happened there... still the top score to beat though. Quote:
In support of this, I actually bought 8 mind runes totalling 3,600,00 gold at the dwarf king's son castle; so my gold should be like on the 6-7 million range. I actually did this since I was divorcing Feanora for Xeona, so I figured I might as well spend that ton of gold somewhere and drop it to less than 100K before the divorce. Honestly, it is the challenge of the whole thing that drives people to do this. For this game, practically any statistic on the final record is fair game, and all the more for the final score; alas, the number of days spent to complete the game has a big weight with regards to the final score, thus the push for an optimal run. I understand your point though. I myself chose the 7 days goal instead of 6 days since, like you, I am compelled to kill everything and get all possible loot. But looking at the hours to spare that I had, especially on the run on Demonis and the final run to killing Haas at Ellinia, in hindsight it seems very possible to do everything and still complete it in 6 days. |
#5
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very nice
you do have amazing stats there, did you postpone taking leadership till higher levels ? also, does anyone know how to fix the clock so it will show time ? |
#6
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that should be ffixed in the patch
and skip leadership untill later levels(u need items to cope with the lack of leadership in the beginning) |
#7
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Quote:
From the above, I know that I would have a base of Attack:7 Defense:5 Intellect:5 Leadership 11,450 come level 30. My basic rule is to always take leadership gain over anything ONCE it reaches 700+, else prioritize picks in this order: attack-defense-intellect-leadership-mana-rage. The early deficiency in leadership is more than made up by maxing Learning asap so you have a higher level. Remember, even early on, you will be made to choose between leadership and mana/rage, of which you should take leadership. I had two such choices, at level 6 (+300 leadership) and level 8 (+400 leadership). I believe I did get the best stat-boosting items out there like the Dead Skull. And of course, I did make sure that the starting castle and temple sold the Gladiator Sword and Ancient Amulet respectively. The Kerus's Sword I believe is always sold by the road architect demon. And of course, don't forget to trade Fandor's(?) map to the dwarven king for the Mithril Shield (+8 defense, who cares if you can't take advantage of the -20% leadership to dwarves). As for additional stat points gained, remember, I did go everywhere and visit every altar that there is in my game. As for the clock bug not showing the time, I'm sorry, but I'm not familiar with this. I do have the digital copy sold by Gamer's Gate, and have patched it to version 1.7. Last edited by loreangelicus; 10-20-2009 at 11:28 PM. |
#8
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very intresting about leadership. I ususally start taking them much earlier at about ~500, I think this is what Calinda recommended but not sure. Tips vary here
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#9
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loreangelicus, I don't understand when you are doing Kordar etc? Surely that takes a while.
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#10
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Quote:
Day 4 05:33 level 17 to Islands of Freedom (1.5 hours to spare) That's approx. 14.5 hours of Kordar time there. The time management done here is really not that complicated; you simply do Ardan Peaks/Taron Mines/Underground Sea first, then if you still have spare time, try and clear out as much as you can in the easier areas. Note that it is key here to advance the dwarven peace pact main quest, so that on your return trip to Islands of Freedom you have an extra 1,500(?) leadership for advancing the main quest, making the rest of the enemies in the said area easier. Btw, I even had time here to pre-stock King Mark's castle and the temple with a working army since I would be returning from Islands of Freedom without an army. Day 4 12:40 level 18 to Darion (no-army-suicide-trick) Day 4 23:58 level 20 to Ellinia (7 hours to spare) More Kordar time here, approx. 11 hours. As could be seen from the time to spare, I have cleared every nook and cranny of Kordar by this time (except the double battles, which is better done with a higher leadership for more XP). Also did Magic Range/Rezo/Haunted Castle/Castle Karmag here. I even completed Issarah's Whip and killed off two hard to access demon enemies (those that require moving platforms to reach) since I had tons of time to spare, and no more (manageable) enemies to kill. The key idea to the enemy management (and resulting time management) is that if you are going back to a continent multiple times, then you can go ahead and split your time for that area. Darion and Islands of Freedom time were similarly split, although I wasn't able to split Ellinia, which is why I believe a Day 6 game while still killing everything and getting everything is doable. |
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