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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Bf-109 CEM, what's it?
It's because it an half finished CEM, is a bug or what else?
Fuel pump and magnetos are not needed at all to start the engine. Is not much different from IL2....... What's going on with CEM? The same with 110....... CEM is one of the most interesting and immersive feature in this game but really is there something finished here? I've worked with magnetos and pump because i was sure they were needed, but they are not with my big surprise and (again) disappoint. 7 months from realese. |
#2
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in no CoD plane you have to activate the magnetos manually to start the engine.
As soon you hit "ignition" , they are set on on automaticly.... |
#3
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Thats because too many people whined about a complicated cem!
From the beginning i hoped for a full working clickpit, but it was dumbed down to cater the arcade-mob
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#4
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Thank Franky....i hope for the future to have a real CEM, as for a shake in cockpit when engine is on. Engine starting need more details.
Sorry to say this here but i need more time to start a Sopwith Camel than a Bf-109 or a Bf-110. |
#5
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Yes, I hope the not functioning the magnetos, primer pumps will be finally fixed and were not taken out intentionally. A simple overcooling feature should also be considered. This is a kind of simplified minimum, otherwise the word CEM is nothing more than a faint joke as it was in IL2.
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#6
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Quote:
Actually this game looks too much similar to IL2 for me. If people want an arcadish game to shoot down the "nazi" with a Spitfire, please play with Wings of Prey. This beauty need more details and realism than a simple quick to start! The same for Emil, first of all after the new DB601 sound (wonderfull). Another complain, the cockpit window doesn't work in 110 while in 109 does. This kinde of not standard quality is really bad. Last edited by 150GCT_Veltro; 10-17-2011 at 09:47 AM. |
#7
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I agree, i would also like this simulator is so complex and accurate as possible.
just a note: Fuel pump is not in the game. That pump is modeled as hidraulic pump, should be used at Landing Gear Emergency opening. Which of course completely wrong, manual hydraulic pump was not in the 109 (and Stuka also have this one. I have no idea what is the function )
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#8
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+1
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#9
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Mmh, are you sure about that? I remember WoVII and did a short google search and found this, what fits my knowledge of the 109 and the start-up procedure (is also described a little below the picture).
http://www.a2asimulations.com/store/solo/bf109/ Quote:
http://www.deutscheluftwaffe.de/Flug...ung/Bilder.htm Clearly indicates the fuel primer pump was necessary for start up.
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http://cornedebrouwer.nl/cf48e Last edited by SNAFU; 10-17-2011 at 10:34 AM. |
#10
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Veltro : the G50 is the most immersive cockpit we hve so far. Sadly it just for a short walk over the channel as its Cr42's perfs render it useless.
I think we should hve a new option for all that : RCEM for (real ...) |
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