Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-07-2008, 12:32 PM
crazyivan1970 crazyivan1970 is offline
Approved Member
 
Join Date: Oct 2007
Posts: 250
Default Just FYI, SOW is not dead

Greetings folks,
I see a lot of rumors going around about SOW being dead, discontinued, taking out of webstores, etc...not only on this forum, others as well...

It is NOT dead, and one of the reason Oleg is not around is THE indication of that. They are extremely busy with development, working crazy hours, etc. Oleg mentioned to me that he did not forget about you people and that IF he has time, he will organize some kind of update in the nearest future.

The end
Reply With Quote
  #2  
Old 05-07-2008, 12:57 PM
Feuerfalke Feuerfalke is offline
Approved Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,350
Default

Thanks for the heads-up, Ivan.

IMHO this is just spilling oil on the flames, though, because these threads come up more and more to raise the pressure. If they are really rewarded by information from this bullying, we will see decaying threads even more often in the future.
Reply With Quote
  #3  
Old 05-07-2008, 01:12 PM
mondo mondo is offline
Approved Member
 
Join Date: Oct 2007
Posts: 213
Default

Cheerz Ivan. Glad to know Oleg and Co. are working away hard.
Reply With Quote
  #4  
Old 05-07-2008, 03:32 PM
Tree_UK
Guest
 
Posts: n/a
Default

If they had worked hard from the start it would be out by now!!
Reply With Quote
  #5  
Old 05-07-2008, 03:46 PM
Feuerfalke Feuerfalke is offline
Approved Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,350
Default

Don't know, but I'm sure we would still be playing vanilla 1946.
Reply With Quote
  #6  
Old 05-07-2008, 03:49 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

@Tree_UK
even with the smileys it is a "not very clever" remark as long as you do not know how big the workload for the team is.
Or can you prove that oleg and his team have been lazy???
Sorry if that came out a bit harsh, but i couldn´t help it.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #7  
Old 05-07-2008, 04:53 PM
mondo mondo is offline
Approved Member
 
Join Date: Oct 2007
Posts: 213
Default

Quote:
Originally Posted by Tree_UK View Post
If they had worked hard from the start it would be out by now!!
Maybe, although producing a game these days is an expensive and time consuming process, especially since they are building there own game engine and building an engine that removes all the faults Il2 had with adding new content.

IMHO the be all and end all of this is the community is extremely demanding, to satisfy that demand Maddox and Co. have a hell of allot of work to do, to assume it won't take them less and 3 or 4 years to complete, from proof of concept to gold master is little naive.
Reply With Quote
  #8  
Old 05-07-2008, 05:05 PM
Tree_UK
Guest
 
Posts: n/a
Default

Hey relax Robtek, its an English thing - we generally call it joking. No offense taken though.
Reply With Quote
  #9  
Old 05-07-2008, 05:05 PM
334th_Gazoo0 334th_Gazoo0 is offline
Approved Member
 
Join Date: Jan 2008
Location: Edmonton Canada
Posts: 24
Wink A work in progress

Quote:
Originally Posted by mondo View Post
Maybe, although producing a game these days is an expensive and time consuming process, especially since they are building there own game engine and building an engine that removes all the faults Il2 had with adding new content.

IMHO the be all and end all of this is the community is extremely demanding, to satisfy that demand Maddox and Co. have a hell of allot of work to do, to assume it won't take them less and 3 or 4 years to complete, from proof of concept to gold master is little naive.
Further to your point Mondo. I believe with the hardware changes which are ongoing, throughout the development cycle, running changes to the engine and or code itself are probably happening, resulting in a fair bit of rework.
This could result in further delays
Reply With Quote
  #10  
Old 05-07-2008, 05:06 PM
JG53Frankyboy JG53Frankyboy is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,162
Default

Quote:
Originally Posted by Feuerfalke View Post
Don't know, but I'm sure we would still be playing vanilla 1946.
you mean vanilla AEP...................
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:17 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.