Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: The Legend > Mods

Mods Everything about mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 10-14-2008, 08:02 AM
Jinix the Elder Jinix the Elder is offline
Approved Member
 
Join Date: Oct 2008
Posts: 41
Question Exactly what modding is possible?

I am used to 'modding' with the TESCS editors for Oblivion and Morrowind and have greater enjoyment modding then killing assorted enemies and fulfilling endless quests. (Altho' I do, of course, enjoy that too!)

I have found that by building my 'own' world with the basics of the generic game, I can create characters, weapons, spells, situations and environments etc., not thought of in the original game and populating it with people (NPCs) that can be scripted to 'think' on their own and then playing the mod and watching the results of my creations is awesome.

How do I begin to 'mod' my own worlds with King's Bounty? Where is the most important (for me) editor?

King's Bounty with it's cute little playtoy buildings and assorted colorful characters and items is a game that should definately have an editor that everyone can have fun with.

How to change textures or script battles etc., are there 3 party 'tools' to do that with?

Last edited by Jinix the Elder; 10-14-2008 at 08:10 AM. Reason: addon
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:32 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.