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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-15-2008, 07:48 AM
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Xilon_x Xilon_x is offline
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Default EDITOR MAP BOB question

the editor map is good for create any situation of war.
but the texture for map not satellite photo but synt immage.
and another difficult problem for the map is creation of mesh terrain the mountain and the valley not real to reality.
Example i want create the island Sicily how many create the vulcan ETNA?
How do I create the equal reliefs of the ground to those of the reality?
i think this is EDITOR MAP for game tipe the SIM CITY or another GAME.
but this is WW2 simulator this is a serius game.
for the serius game takes the serius map editor.
i loock Oleg Maddox like create synt file.
Example in il-2 sturmovik the sound not real but synthetic.
this map editor is synthetic immage.
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Old 10-16-2008, 04:36 AM
WTE_Galway WTE_Galway is offline
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But if you use terrain mesh and textures from modern satellite photos instead this might cause problems because the terrain has changed since WWII.
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Old 10-16-2008, 07:02 AM
indy indy is offline
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May be you are talking about civilian infrastructure only?
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Old 10-16-2008, 09:03 AM
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Igo kyu Igo kyu is offline
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Quote:
Originally Posted by WTE_Galway View Post
But if you use terrain mesh and textures from modern satellite photos instead this might cause problems because the terrain has changed since WWII.
In IL2, the Leningrad map has a lot of lakes on it that look suspiciously like craters.
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  #5  
Old 10-16-2008, 10:19 AM
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Xilon_x Xilon_x is offline
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i think the solution for good editor map is simple.
For the reliefs of the ground : create the accurate editor tools for terrain slopes descents anglings craters inclinations line of coast borders ecc. c.
For the city and airport: all city in europe are very different conformation of port city to the sea and city in mountain.Zone industrial zone commercial residential area zone seaport zone coast beach or coast tall zone airport .whit in the IL-2 simple zones, or CITY sattellite immage.
CITY and airport in WW2 is very important priority.
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  #6  
Old 10-16-2008, 09:05 PM
SaQSoN SaQSoN is offline
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Quote:
Originally Posted by Xilon_x View Post
i think the solution for good editor map is simple.
Well, Xilon, I'd tell you this: everything in the game developing business is extremally simple. The problem is, all the gamedevelopers are totally clueless people.


Ok, just couldn't stand it. Went to listen Mark Knopfler's "Money for nothing" record...
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  #7  
Old 10-16-2008, 11:32 PM
BadAim BadAim is offline
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LOL.... Getting rich is simple too: buy low, sell high.
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