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Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
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Yeah, I know, another item choice thread, but I REALLY need some help here. This is really a more of items-units choice, as you will see below.
I haven't run across any general power items (aside from the Gladiator Sword and Ancient Amulet at the starting buildings) but I have the following unit-specific boosting items and units available to them: 1) the snakes ring and snakes boots, and I have royal snakes available (as well as all the other snakes) 2) cloak of shadow and vampire ring, and I have vampires and ancient vampires 3) demon trident lowering leadership for demons, and I have all the demon types available except for archdemon 4) banner for griffin lowering their leadership by 30%, and griffins available 5) crown of blackthorn that allows double DAMAGE by thorns, and I have royal thorns and dryads available 6) issara's whip (quest item) and assassin's dagger, and I have dryads, lake fairies and sprites avaialable 7) inquisitors and shamans, and of course you could lower their leadership by 20% using magic skill Archmage Paladin game on impossible, and trying to do a no casualties run, so lake fairies and sprites just might be out of the equation. But this still leaves me with tough choices. I have Sacrifice, Phantom, Magic Spring, Resurrection, etc support spells, so the amount of troops available is of no consequence. Right now I'm leaning towards this for the late game: dryads, demoness, demon, inquisitors, shamans Xeona as wife, Issara's Whip OR Assassin's Dagger, demon trident, Gladiator Sword (from startin castle), might still go for the Crown of Blackthorns for the thorn summons or just get the Tournament Helm (+3 defense, +400 leadership). Will definitely go for Anga's Ruby. Any suggestions? |
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