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  #1  
Old 10-22-2012, 07:58 PM
frantic69 frantic69 is offline
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Default Player open fire

Hello,

I just wonder if there is any way to know when the player open fire. I haven't seen any function for this event. Do you have any information about it ?

Thanks
Frantic
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  #2  
Old 10-23-2012, 10:34 AM
bolox bolox is offline
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Default

well there is a get parameter for the trigger
/// [Trigger Control]
/// <para>Indicates 1.0 when the corresponding trigger is pressed.</para>
/// <para>Trigger # is equal to subtype.</para>
/// <para>The trigger # is counted within the machine, not the controlling puppet.</para>
/// </summary>
C_Trigger,

there are also ammo counter parameters which could be queried to see if reducing??

these any use for what you are trying to achieve?
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  #3  
Old 10-24-2012, 05:23 AM
frantic69 frantic69 is offline
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Default

Hello Bolox,

Sorry for the late reply. Thank you very much. I must be dumb because I checked the parameter list and I haven't see it.

Thank you again,

Frantic
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