Repeat attack!
One desirable AI improvement IMHO would be to limit ground attacks to one single pass. While modern tactics repeat that never two or more passes must be made, honestly don't know about WWII. Actually, in game it happens that, if target is defended enough, the repeated passes makes most part, if not all, of flight shot down by AAA, escort included! I think AI has "scheduled" to not leave before having destroyed main target, but if this latter is a tank, e.g., and no more bombs are left, it's hard destroy it by machine guns...
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