Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Reply
 
Thread Tools Display Modes
  #1  
Old 08-11-2012, 03:31 PM
O_Smiladon O_Smiladon is offline
Approved Member
 
Join Date: Feb 2010
Posts: 123
Default Big jump forward....BUT

S!

Massive leep forward in the graphic engine. but still could do with a little more tweeking to graphic engine for it to be fully optimized for performance.

Would you agree ?

O_Smiladon
__________________
Win 7 64bit
I7 930-CPU Quad core
ATI HD6950 2gig
6 Gig Ram, Kingston hyper Blah blah
X58 Gigabyte M/Board
Reply With Quote
  #2  
Old 08-11-2012, 03:41 PM
Continu0 Continu0 is offline
Approved Member
 
Join Date: Aug 2011
Location: Luzern, Switzerland
Posts: 702
Default

Who would disagree? More performance is always good...
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version
Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5
Reply With Quote
  #3  
Old 08-11-2012, 03:54 PM
Madfish Madfish is offline
Approved Member
 
Join Date: Aug 2010
Posts: 423
Default

CTD, usability and feature fixes ok - but performance? Just reduce details if your machine is not up to it.
I doubt it can be optimized much further by such a small studio with that amount of income. It's not an AAA production with millions of funds. Look at how crappy DCS games look and they're just merchandising leftovers next to their military sim contracts...

If anything I'd love to see some volumetric stuff included. Weather system, fog, clouds etc.
Yes, it'd have an effect on performance but who cares? In 2 or 3 years we'll laugh about it and play it fluidly
Reply With Quote
  #4  
Old 08-11-2012, 04:22 PM
Continu0 Continu0 is offline
Approved Member
 
Join Date: Aug 2011
Location: Luzern, Switzerland
Posts: 702
Default

Weather System etc. could be done right now performancewise... 5 of my 6 cores are used 20%max, so there is much space left for more
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version
Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5
Reply With Quote
  #5  
Old 08-11-2012, 05:22 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

If they will use the engine for future games then of course, the optimizing will be an on-going thing.
__________________
Reply With Quote
  #6  
Old 08-11-2012, 09:57 PM
skouras skouras is offline
Approved Member
 
Join Date: Nov 2009
Location: Greece-Athens
Posts: 1,171
Default

Quote:
Originally Posted by Madfish View Post
CTD, usability and feature fixes ok - but performance? Just reduce details if your machine is not up to it.
I doubt it can be optimized much further by such a small studio with that amount of income. It's not an AAA production with millions of funds. Look at how crappy DCS games look and they're just merchandising leftovers next to their military sim contracts...

If anything I'd love to see some volumetric stuff included. Weather system, fog, clouds etc.
Yes, it'd have an effect on performance but who cares? In 2 or 3 years we'll laugh about it and play it fluidly
second to that
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:29 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.