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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 05-15-2012, 07:29 PM
BH_woodstock BH_woodstock is offline
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Join Date: Feb 2010
Location: atm in catskill state park
Posts: 227
Default @Blacksix

i was wondering...having a game browser list in il2 never worked.we all relied on 3rd party places like UBI and HL.

the game has had performance issues from the start.Is it possible that this game client that is built in to the game engine be causing the performance hits??The Client server has to talk to the game for each person that joines regardless of what server they prefer.This makes sence if you think about it. With all the far distance landscaping the engine needs to generate with all effects and such it seems to much for the game itself to have a server client engine running at the same time. What would happen if that server list was gone and we relied on our old ways of 3rd party lobbies?This could free up resources in the game itself.Can someone of importance look into this please?

this is not no little sandbox or tiny call of duty maps.having the server client list removed would even help with bandwidth.who needs it if it does not have the features we need?

can a dev look into this please... thank you.
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