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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Whilst many are reporting positive performance gains others are suffering more CTD and LE crashes. My initial tests on my system (with the Beta patch) seem to suggest a link between Game video option settings and 'frequency' of CTD.
Unfortunately, BS did not give us any information regards the settings they were using for for testing this beta patch or wether Trees, grass, shadows. etc should be disabled or left enabled. The variables are many and I would like to carry on testing but it is very time consuming. Eg, If I set set Textures to Medium then CTD occurs within minutes in MP but setting to High setting gives me around 20 minutes, however textures HIGH results in Spitfire Mirror as just a frame. Textures = Medium = Mirror filled. If anyone has found both SP and MP to be improved after installing the patch, it would be really useful to me (and others) if they would:- a) post their game video settings. b) wether they have the Red Square at launch as not everyone seems to suffer this which is odd.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#2
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Regarding b) I only got the red square once I had enabled Crossfire/True Full-screen.
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#3
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really?are there people who dont have the red square at the launch of the game?i didnt know that.
interesting find with the high textures, will have to try that out, as i used medium textures until now.(strange thing is, that the med textures seem now to look like the high ones before the patch) but im sorry evangeluse, i cant help you, as i experience crashes really often now.so my vid settings are certainly not the solution.but this thread could be interesting... |
#4
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Thanks Krupi - Setting to 'Pseudo' corrects the Red Square glitch at launch - it also renders the Mirror with Textures HIGH. Will test Pseudo in MP for any improvement regards CTD.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#5
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Apart from the blury textures (which i had before to some extent, it's just that it's now more pronounced with the alpha patch), i get better performance overall in both MP and SP.
It's not that i actually get higher FPS (i'm limited by using Vsync anyway), what i get is much more stable FPS = less chance of stutters. Plus, not a single CTD while formation flying bombers and 110s on ATAG for 3-4 hours. My specs: i7 920 @ 2.7 GHz 3GB RAM MSI Cyclone Ati 4890 1GB My video settings: Full screen mode 1680x1050 resolution Vsync, roads, shadows, grass ON SSAO, anti-epilepsy OFF land shading, model detail HIGH forests LOW everything else MEDIUM I haven't really experimented much, but i can confirm the lower CPU load. Previously, flying the Ju88 was putting enough strain on my CPU that it would overheat and force a reboot (i confirmed this by running monitoring/logging tools in the background). I had tried replacing my thermal paste, cleaning the cooling fans, lowering my settings and i also disabled hyperthreading in the BIOS, but it didn't help. After the patch, i decided to specifically test this. I ended up flying Ju88s for 3 hours or so on my original settings and the problem was not there anymore. If i get some spare time within the next couple of days i'll try changing my settings around slightly and experimenting. If having problems, i guess the best test would be to disable what the patch notes say is incomplete and see if it solves anything. If it does, then it means we have to wait for the updated modules for these graphic elements before making a final judgement on it. |
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