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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 07-20-2011, 06:55 AM
mattag08 mattag08 is offline
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Default Bf-110 Dive Behavior

I searched the forums (with the admittedly poor search function), but couldn't find anything on this topic.

Has anyone noticed the extreme buffeting and yawing action that occurs when you pass 500 km/h in the Bf-110? Is this modeled correctly? It seems that compressibility wouldn't begin to affect it until much higher speeds and especially not to the degree currently modeled. 500 km/h would've been a fairly normal speed for the 110 to achieve in a dive I would think, but if it is modeled true to life then no real 110 pilot would ever enter a significantly nose down dive...
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Old 07-20-2011, 08:38 AM
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robtek robtek is offline
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That is a known fault in the FM, along with the unreachable service-ceiling of all planes.
Hopefully the next patch will fix that.
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Old 07-20-2011, 04:21 PM
mattag08 mattag08 is offline
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Good to know. Other than that one characteristic, I like flying the 110. Hopefully it will be fixed soon.
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Old 07-20-2011, 04:34 PM
Danelov Danelov is offline
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The curious things of this Sim. The Spitfire MK I, the symbol and the emblematic plane of the Battle of Britain and in the game because his horribilis FM is one of the less utilised planes by the players. For the Bf 110 one of the his main strong points as fighter(and they were so few)historical, was his capacity to dive with good speed , in the hit and run tactics. And in the game also, this capacity, is inexistent. Together with many other things a very intensiv revision of the FM is necessery to make this Sim serious.Less "cosmetics" like uniforme choice for the pilots and a lot more work in the basic fundamentals. We dont build a house starting by the ceiling.

Last edited by Danelov; 07-20-2011 at 04:37 PM.
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Old 07-20-2011, 07:41 PM
TomcatViP TomcatViP is offline
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It wld be ill advised to reproduce the IL2 error and correct the FM to match that of the SPit we hve for now.

If the 110 is so slow in hit&run it might be more linked to the Gargantuan Spit's appetite for E. Do that against a Hurri and it works just fine.

Last edited by TomcatViP; 07-21-2011 at 12:00 AM.
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Old 07-27-2011, 03:44 PM
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JG52Karaya JG52Karaya is offline
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The ridiculously low dive limit of the Bf110 is due to the devs using the old IL-2 FMs on all aircraft, that means the 110C will break up at exactly 600km/h (should be at least 100km/h higher).
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Old 07-27-2011, 06:36 PM
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Quote:
Originally Posted by mattag08 View Post
Good to know. Other than that one characteristic, I like flying the 110. Hopefully it will be fixed soon.
side question: Did you have success with opening the canopy and closing it again? Or is this bug still there as well?
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Old 07-27-2011, 07:02 PM
Zorin Zorin is offline
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Maximum permissible speed was 650km/h as stated by the official flight manual, which of course includes dive situations.

Last edited by Zorin; 07-27-2011 at 07:06 PM.
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Old 07-27-2011, 07:45 PM
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robtek robtek is offline
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How often will this old news be posted again?

Yes, it is wrong!

Yes, the devs know about it!

Yes, it will be fixed!

So, satisfied?
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Old 07-28-2011, 01:29 AM
Zorin Zorin is offline
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Quote:
Originally Posted by cheesehawk View Post
Would that mean it would gain uncontrollable shaking 150kph earlier?
Well, I'd imaging that it would depend on the state of the dive and how it is executed. Though admittedly 500km/h is a bit early for any violent influences to take effect.
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