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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 08-09-2009, 10:48 PM
guiltyspark guiltyspark is offline
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Default Anton if controls are part of the title update read here please

Here is the correct layout that will put gamepad players at the same level as joystick users. It is adjustable to suit cetian play styles and for people with left hands. the most important thing is that it lets players keep their hands on the most important parts of the plane at all times

Rstick-elevator/ailerons (switchable to left stick for southpaws)
Lstick-Throttle/rudder//// When activated will let players look around cockpit
Rstick click down-target camera(toggle, not hold down)
Lstick click down-cockpit lookaround (toggle or hold down *selectable in options" , this way the player can manuever the plane with the right stick while still having the ability to look around the cockpit during a dogfight with the left, downside is no throttle control when activated)

Right button-zoom (toggle)
Left button-trimming
Right trigger-Guns/cannons
Left trigger-Bombs/rockets

A button-switch targets//Hold to switch to objective
B button-Landing gear
X button-flaps
Y button- empty / new feature?
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  #2  
Old 08-09-2009, 11:34 PM
xNikex xNikex is offline
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You shouldn't double post. Anton would have read it out of his own thread anyway.
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  #3  
Old 08-10-2009, 01:06 AM
guiltyspark guiltyspark is offline
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Quote:
Originally Posted by xNikex View Post
You shouldn't double post. Anton would have read it out of his own thread anyway.
hard to find stuff in a near 200 post thread
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  #4  
Old 08-10-2009, 03:07 AM
Tomo Tomo is offline
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Default

I think it's a big enough issue to justify a new thread. How about editing your post as it contributes nothing to the topic.

I haven't played the demo (no internet connection) but that control mapping looks far superior to the current settings.
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  #5  
Old 08-10-2009, 04:25 AM
sod16 sod16 is offline
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Honestly it cant be hard to change a botton layout, I mean are you telling me there are no left handers around? If i was a left hander, id not buy this game.
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  #6  
Old 08-10-2009, 07:47 AM
GurgiONE GurgiONE is offline
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Default ...more control suggestions!

Hi. First, I'm new here. I'm not that good writer but I think this is important! After playing the demo, I was quite disappointed. But after seeing the entries in this forum, I've got some hope!
This is my altered version of the controls!! I thought long about it and this is how I would like to see the controls of my dreams. (excuse me for my bad english, I'm german)

Rstick - Throttle/rudder (also cockpit lookaround)*
Lstick - elevator/ailerons*
Rstick click - cockpit lookaround (toggle)*
Lstick click - select (enemy?) target in center (even in freelook, this is a "must-have" feature in my opinion)*
*of course southpaw switchable!

Right Bumper - bombs / rockets
Right Trigger - Fire Guns
Left Bumper - target camera (toggle)
Left Trigger - Zoom (fully adjustable in 3-5 steps (smooth zooming). And works in target view & freelook!)

A button - switch targets / /Hold to switch to objective
B button - switch friendly / hold to select wingman (you need this for teamplay!! The map isn't helping)
X button - flaps / hold landing gear
Y button - Instrumental view (quick and good access if you looking for something. Maybe with a little zoom? No toggle & do not cancels target view etc. after releasing. Maybe backview when in 3rd person view)

P.S. And pls do something about the stall. I don't like the "arcade" difficulty (button layout & damage etc.) but I hate the easy stall of the more realistic modes. I use a gamepad (not a joystick) and I have no feeling for the stall at all. When I was younger I flew some glider (sailplane) and you have so many feedback from the plane before you even come close to a stall.

Why not give the player some more time before the plane stalls? Give him some visual & audio feedback! Like wind noise and shaking from the plane so the player can react more easily. More headshaking during fire, hits, flak, turns etc. would be nice, too by the way.

Thanks for your good work here and I hope you'll find my suggestions useful!
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  #7  
Old 08-10-2009, 08:25 AM
Buggins Buggins is offline
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Quote:
Originally Posted by sod16 View Post
Honestly it cant be hard to change a botton layout, I mean are you telling me there are no left handers around? If i was a left hander, id not buy this game.
I'm sorry, could you post that again in English?
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  #8  
Old 08-10-2009, 02:25 PM
guiltyspark guiltyspark is offline
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Quote:
Originally Posted by Buggins View Post
I'm sorry, could you post that again in English?
you couldnt read that?
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  #9  
Old 08-10-2009, 03:30 PM
Tally-Ho Tally-Ho is offline
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Quote:
Originally Posted by sod16 View Post
Honestly it cant be hard to change a botton layout, I mean are you telling me there are no left handers around? If i was a left hander, id not buy this game.

I am left-handed.
I will be buying the game.
The default control set-up is fine for me.

That said, I appreciate that some people don't like the settings - it would be great if all games allowed you to edit the controller set-up. I have no problem if the requested set-up is ADDED. Just don't remove the current set-up.
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  #10  
Old 08-10-2009, 05:07 PM
xNikex xNikex is offline
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I guess a button layout suggestion thread is in order.

I'm fine with the current layout except I only wish to 'toggle' R3 to get the camera view. A neat thing to do would be being able to use buttons on a controller keyboard so that there are more buttons to choose from. But I don't think it is possible right now. Maybe in sequel.
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