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#1
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A couple of cuestions.
Will you include something to deal with steal killing and shoulder shooting?. Simply denying credit to shooting dead engines, black smokers or wingless aircrafts could help a lot. With shoulder shooting it is a little more complicated, but I think it is doable also. Is the development advanced enough for telling us about the system requeriments?. At least if hardware physics are supported or if this new generation of videocards can deal with full settings. And... When will be released? Thanks. |
#2
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I recall that Oleg said there would be a "reworked" kills system (but I don't think we have details).
Dedicated physics cards won't be supported last I heard (something about the physics engine?) Oleg recently estimated release as Q4 2009 and said system requirements would be known sometime in Q3 (see the thread "Oleg Maddox's Ready Room" at the top of the forum). Judging from Il-2 I would choose a "good" computer from Q1 and double its speed (to ensure it works well for the first couple of expansions which will probably be more taxing on system requirements than the original release). I wouldn't be surprised if the 2014 version of SOW has a few 3rd party missions that require 10-12 ghz. Always favour ram and processor over videocard for flight sims (note: this is last paragraph is my judgment). I hope this helps, |
#3
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I believe he was asking Oleg, not Avinimus.
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#4
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![]() My advice (if buying today): * Buy a Wolfdale Core 2 CPU in the 8xxx series. Those 45nm babies overclock like maniacs. Two cores will be fine as it would surprise me a lot if SoW:BoB will gain from 2->4 cores taking the Ghz loss/$ in consideration. If it makes good use of 2 cores, I will be very happy. The midrange darling E8400 costs ~$170 today. * Buy an Nvidia or ATI GPU of the latest generation for at least $270 - lets say a Radeon HD 4870 if starting in the low end. * Buy 4Gb of decent Ram for about $150 Calculating the price for the stuff above gives me this prio: GPU ($270)->CPU($170)->Ram($150) To complete the chain, add a P45 Mb and a good PSU and the other minor stuff in that cost prio order. It would surprise me if a rig like that does not run SoW:BoB at medium settings or more, even if it arrives in late 2009. It would loose to much market if a machine like above cannot run it decently. Reviewers would cut it down if the graphics are not in another league than other games out there. They will not make to much fuss about the huge maps as opposed to Crysis little island when writing their sour remarks about 13 fps on a good gaming PC from last year... That is MY opinion, and there are a lot of other opinions out there ![]() /Mazex |
#5
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In someways its politically better to disable the high end settings in a new game. You will disappoint the small number of dedicated gamers with new rigs but avoid a lot of whining ![]() I have always found it odd that people will spend thousands of dollars a year on other hobbies (try joining a major golf club or maintaining a motocross bike or ski boat) but expect to buy a gaming PC and have it remain current with no money spent for 5 or more years. |
#6
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Thanks for the info.
Well, if it will take another year I think I will upgrade now, I will need another computer by then. And of course a more official answer will be welcomed. ![]() |
#7
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Please forgive the drunken post above.
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#8
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Ahh... the 'drunken posting'-fear..
I've done that from time to time... allmost had to resign from JG301 once, after coming home from a long night of drinking with friends and then writing a very flaming post on the geshwaderforum... Skarphol |
#9
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Best solution for online play (and offline) is no kill scores -- none. Now, if we wish to count kill scores, we can do on our own the way real pilots did...personally with higher approval by the local society we are immersed in. Counting and crediting kill scores is a social event.
Someday the devs will figure this out, but not today. Now, a "gun cam" recording feature would be nice, for aircraft that had them!...if The Devs have the time and can make it work (maybe, maybe not). Say, whenever you fire your guns, you automatically take a track recording when guns are firing. That would apply towards crediting kills in the social environment, but would in no way automatically "credit" a kill score to an individual player. Gun cams only add evidence, not make decisions. Let the players make the decisions, not the gun cam, as happened in the real thing. However, all kills must be recorded to allow for air war simulation in dynamic campaigns and Online Wars, but these have no need to be "credited" to specific players. |
#10
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![]() Quote:
Here is the link, if you want to see what Oleg has said. Newest post at the top of the list: http://forum.1cpublishing.eu/search.php?searchid=165368 He said about "System Requirements" that at release time he did not think there would be a computer available to run all features MAXed out. As stated above we have to wait for '09 Q3 or Q4 for "Minimum System Requirements". If I remember right he said sometime ago that if you are running IL-2 max out then you should be able to run BoB at reduced graphic level. |
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