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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
#1
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I have no idea how hard this is to code but I know that this is wanted feature.
Currently we only have 3 types of preset view options that we also had in Il2. This feature already in exists in CLOD BUT at the moment we must hold in a selected button and then move the mouse forward and backwards to zoom in and out. This is not desirable in combat. Instead a "zoom in" button and "zoom out" button would be greatly appreciated! This feature exists in Rise of flight and is great! Here is a video This is how it looks in CLOD Its a great feature but currently way too complicated to use in combat! |
#2
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Yea CLOD had the same FOV changer system like old Il2 although in IL2 could be possible to make smooth FOV change by mods ( zoom in and zoom out).
I think in nowadays smothing FOV change by ZOOM IN and ZOOM OUT like in others sims ( ROF, DCS, FSX) is a must - i wonder why 1C dont implement it in CLOD yet? So i hope 1C take care of these and make smooth FOV change in final patch. Also i think option in controls : "Loosen Shoulder Straps" should be removed from game. I cant imagine how pilot in combat could looseing his harnes to move his head more close to gunshight - it is obviously nonsense to me. Pilot fastening his belts before flight and loosening it only when he have to bailed out or after landing. But looseing belts during combat is really nonsense. Expecially if it could be make so fast in game in both ways. I think it really should be removed. Last edited by Kwiatek; 10-15-2012 at 01:45 PM. |
#3
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We also need to limit the amount of FOV we can change. Currently with click to zoom, we can have crazy high FOV. But then agian, if that's removed, we'd loose the 'super dots' to spot contacts
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#4
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a "toogle fov" option like in old il2 would be great
an option similar to the one in rof and others already exist, you change it with the mouse axis and the "hold to adjust field of view" Last edited by chantaje; 10-15-2012 at 02:48 PM. |
#5
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Yeah we really need this feature, it's great on dcs and rof, i'll use analog wheel in my g940 to do this, and it's great.
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#6
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Yeah. but it's retarded. Why on earth would you want to hold a button pressed in order to be able to press another button? whoever came with this idea is a retarded moron. We already have to fiddle with a lot of buttons and axis, while in combat. I hope they'll change it, but I kind of lost fate in this bunch.
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#7
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The way they made it in Clod, it's like waving the middle finger to anyone with more than two axis and two buttons on the joystick. ![]()
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---------------------------------------- Asus Sabertooth Z77 i7 3770k@4.3GHz+ Noctua NH D14 cooler EVGA GTX 780 Superclocked+ACX cooler. 8GB G.Skill ripjaws DDR3-1600 Crucial M4 128GB SSD+Crucial M4 256GB SSD Seagate 750GB HDD CH Fighterstick+CH Pro pedals+Saitek X45 Win7 64bit |
#8
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Agreed, zoom in/out and the ability to map it to an axis or slider is essential.
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#9
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http://forum.1cpublishing.eu/showpos...8&postcount=14
![]() We just need that devs make it more easy to setup... Last edited by LoBiSoMeM; 10-15-2012 at 03:51 PM. |
#10
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I would like separate and independent zoom commands for cockpit, flyby and exterior views. When you zoom in on Flyby and then return to cockpit view the zoom is applied there as well which makes you need to zoom out. In ROF they are independent and it's a better approach.
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