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Old 02-04-2012, 11:34 AM
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T}{OR T}{OR is offline
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Question Pe-8 | FAB 5000 | Static planes DM

I very much welcome the more reasonable FAB 5000 blast radius change, but when you land one in the close vicinity of the few static planes (and the guy piloting a human plane siting behind one of them gets blown up) I start asking questions:


Bomb run (0 second fuse delay)



Milliseconds before impact and the aftermath



More screenshots HERE.



Either FAB 5000 needs to be adjusted or the static plane DM.
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Old 02-04-2012, 12:15 PM
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MicroWave MicroWave is offline
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This is a known bug. It's been here forever.
Probably it won't be fixed in the near future, cause it needs to be properly tested.
Nothing wrong with FAB5000, all bombs will do that.
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Old 02-04-2012, 12:22 PM
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Yeah, thought as much. Thanks for the reply. Got spoiled by all the good things in 4.11 I guess...

It is only weird that I landed this baby right next to the parked planes and nothing happened. All the buildings and cars / trucks / tanks in vicinity have been destroyed, except the static planes.
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Old 02-04-2012, 12:47 PM
JtD JtD is offline
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You could try this offline and compare the results. From my experience, the big bombs always needed two hits online - one for the small stuff, and one for the actual kills.
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Old 02-04-2012, 02:43 PM
KG26_Alpha KG26_Alpha is offline
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Indeed this looks similar like an old bug from the SC2000's characteristic.

It was worse when only the mission host could destroy all ground targets with the SC2000,
clients would bomb with only a single target being destroyed, all building were destroyed as expected with this demolition type bomb.

This wasn't changed for a long time as it only affected CooP missions and not Dogfight servers, I reported the bug for over a year to Oleg & co iirc.

I hope its not returned in v4.11



Last edited by KG26_Alpha; 02-04-2012 at 07:57 PM.
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Old 02-06-2012, 12:12 PM
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Quote:
Originally Posted by JtD View Post
You could try this offline and compare the results. From my experience, the big bombs always needed two hits online - one for the small stuff, and one for the actual kills.
Will do some offline testing for comparison.
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Old 09-14-2012, 10:28 PM
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SirAthlon SirAthlon is offline
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The bomb in the game has no effect is very bad in 4.11.1v, but one with a 500SC only one direct hit can destroy T34 is too much of a good
As we fly a SEOW campaign COOP mode, is as important for us

4.11 Guide TD
Quote:
Reworked bomb damage
Bomb damage has been remodelled according to blast pressure strength and splinter density.
Furthermore buildings have been made more resistant to damage. There have also been some
smaller tunings. You will notice the following:
• reduced differences between bombs of similar size and type
• significant reduction in damage effect with increasing distance
• less damage against buildings
• more near miss damage against ships
• more effective torpedoes
• bombs under water are more effective against ships.

Please also note that the huge damage radius of a few bombs is no longer there.
This is not a bug

Edit
4.10.1v works fine
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Last edited by SirAthlon; 09-17-2012 at 02:02 PM.
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