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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
#1
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This one's from my HSFX60 version... and it's with 'finger rudders'
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#2
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Lucky one. But I bet, the Spit got you anyway.
![]() Generally such should be able by will in the game, but I never could snaproll the Ki-43 for example, like in this video ('1:40 and '2:11): Stalls lets you imidiatly get into a violent spinning, no matter what. ![]()
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#3
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However, the behavior is very weird around this area of the flight envelope, and the tendency to follow into a spin is very strong. Even with the ball centered perfectly, one wing will want to drop, and correcting with rudder sends the other wing down too quickly. And indeed, controllable snap rolls like in the video are impossible. |
#4
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Maybe a correction to this might be to not let them do such violent moves when close to the ground, but more of a rolling over above a low plane while keeping advantage until the strike. ![]()
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![]() Last edited by K_Freddie; 08-09-2012 at 08:27 PM. |
#5
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If you're talking about the FW190 ball centering, then you are going to spin uncontrollably. The ball must be off-centre for a controlled snap-roll/spin. ![]()
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#6
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I would love to see a track of a snap roll in a Ki-43 as it appears in the video Caspar posted
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#7
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You can do it, but you need rudder pedals and quick reactions.
The basic move, is to simultaneously pull hard and kick rudder, and as the plane goes into the stall, push the stick and rudder into the opposite direction, and hold it there. The timing is critical such that the stick/rudder motion is seamless. Also be aware of the torque and propwash. If you do the move into these forces, the move is more violent and chances of recovery are less. ![]()
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![]() Last edited by K_Freddie; 08-09-2012 at 08:26 PM. |
#8
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![]() This is full recovery within a 180 degree stall/spin/flip ![]() ![]() If I remember correctly, this clip was before TD got their hands on the code... ?
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![]() Last edited by K_Freddie; 08-09-2012 at 10:42 PM. |
#9
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Not quite...try again with a Ki-43, starting straight and level. If you can make a complete snap roll like in the clip, ending on the same altitude, attitude, and heading that you started, I'll give you a virtual handshake.
0:36 and 0:45 This game seems to model it well: And I'll make myself clear: Snap rolls are possible, but they are very ugly in Il-2. What you demonstrated in the first post was the "Il-2" snap roll. The plane's nose came up and it started wallowing about, out of control. A clean snap roll, like in the video is impossible in the game, which is what Caspar and myself are arguing. |
#10
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S!
The 109 (G2 atleast) makes a relatively clean and controllable snap roll. Very quick reactions are needed of course. Left snap roll is done by pushing left pedal fully down, and pulling stick fully to rear right. And vice versa. I once trained to make it at will... but in the heat of combat, not a chance ![]() ![]() ![]()
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