Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-12-2012, 09:36 AM
Tavingon Tavingon is offline
Approved Member
 
Join Date: Aug 2011
Location: Stratford on Avon, England
Posts: 708
Default Some DLC to pass the time

Wouldn't mind just a tiny dlc, even £0.99 with some tiny stuff just to add a burst of freshness to the game
Reply With Quote
  #2  
Old 04-12-2012, 10:03 AM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Quote:
Originally Posted by Tavingon View Post
Wouldn't mind just a tiny dlc, even £0.99 with some tiny stuff just to add a burst of freshness to the game
I've been waving money in front of the devs noses for almost a year for more content but they don't want it.
__________________
Reply With Quote
  #3  
Old 04-12-2012, 10:26 AM
taildraggernut taildraggernut is offline
Approved Member
 
Join Date: Mar 2012
Posts: 334
Default

An SDK would mean we don't have to wave any money.....heres to hoping.
Reply With Quote
  #4  
Old 04-12-2012, 11:35 AM
Kodoss Kodoss is offline
Approved Member
 
Join Date: Aug 2011
Posts: 262
Default

The first SDK, which they will give us, will be only for maps as I understood this.
But I hope they will provide us later with a full SDK for vehicles, A/C and so on.

In the meantime, lets learn how to use blender.
Reply With Quote
  #5  
Old 04-12-2012, 12:26 PM
Verhängnis Verhängnis is offline
Approved Member
 
Join Date: Apr 2011
Location: I come from a Sea, Up, Over. :)
Posts: 295
Default

Quote:
Originally Posted by Kodoss View Post
The first SDK, which they will give us, will be only for maps as I understood this.
But I hope they will provide us later with a full SDK for vehicles, A/C and so on.

In the meantime, lets learn how to use blender.
What we really need from them is a mesh converter, knowledge on modding everything has been around for years and I think most proffesional coders could easily adapt to the code changes - atleast for aircraft. Personally I just don't want to see this Sim be turned into a piece of trash were downers go and create aircraft with super FM's. Although I am doubting and hoping that the tools to do this are ever going to be provided officially as it allows 3rd party teams to make money of the game engine and their 'product' which I am sure MG will not want.

Anyway, interesting days ahead for sure.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:42 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.