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#1
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After tried several joystick configuration, and many hours of flight, today i decided to try a flat curve, just all 100 (yaw, pitch and rudder)... and i feel the plane like never before... very precise and scored better shootings... am I the only one that like a direct input with all 100?? I have a Thrustmaster Flight Hotas X, a cheap HOTAS but i like it
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#2
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I use the exact same setup. The linear arrangement links stick-deflection and control surface movement logically and feels better to me than a gradually increasing response. Very fine control probably isn't helped, and controlling side-slip is tricky but as many shots use heavy rudder as require fine control and overall it's more intuitive.
dduff |
#3
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This might help you.
http://www.mission4today.com/index.p...p=show&kid=261 Just for fun ..... try Capt Eric Browns IL2 stick settings. These are the most realistic settings you can find according to his experience of IL2. Captain Eric Brown's Settings: Pitch 0, 1, 3, 7, 9, 14, 18, 23, 27, 33 Roll 0, 0, 1, 2, 3, 4, 6, 10, 12, 17 Yaw 0, 0, 1, 2, 5, 6, 8, 11, 14, 16 Direct copy and pate into conf ini X=0 1 3 7 9 14 18 23 27 33 Y=0 0 1 2 3 4 6 10 12 17 Z=0 0 1 2 5 6 8 11 14 16 Last edited by KG26_Alpha; 10-10-2010 at 04:17 PM. |
#4
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Which version of IL2 was this for, and what stick was he using? Did he use rudder pedals?
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#5
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Apparently Oleg after reading his findings adjusted the "stick" accordingly but subtly, but its still interesting to fly on those stick forces. Not sure of the stick but definitely used pedals |
#6
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S!
Those settings make your plane a brick, especially in roll and pitch. Yaw is good though as the rudder is pretty jumpy if not adjusted properly. |
#7
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Yes don't forget this was a few years ago, AEP ?.
For take off and landings you should notice a difference (easier). It just shows that stick settings can make an aircraft's performance a lot sharper, but whether this is realistic to the aircraft's actual performance or not to have the inputs cranked up high to give a unrealistic input sensitivity remains a matter of discussion for us, but as far as Eric brown was concerned the IL2 aircraft were way to sensitive for the amount of stick travel and input. Perhaps SoW could lock the stick settings from the hosts mission when sessions are joined so everyone fly's the same stick inputs ![]() BTW there are/were Olegs settings Oleg Maddox: Roll: 1 3 6 12 21 32 44 61 81 100 Pitch: 1 4 8 15 24 33 44 60 77 100 Yaw: 0 10 19 32 43 54 63 74 86 100 Last edited by KG26_Alpha; 10-10-2010 at 08:14 PM. |
#8
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S!
If using 100 on everything the planes become twitchy. I tweaked Eric Brown's rudder settings a bit and now finally I got a rudder that feels better ![]() ![]() Interesting to see how SoW will set the controls. I think Oleg & Team have bettered it too from IL-2. |
#9
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Hehe
Thats exactly how I set it up too. |
#10
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I use all 100 on a MSFFB2.
The longer the length of your joystick and the greater the throw it has the more "all 100" becomes useful. Short notchy digital sticks do not suit "all 100". |
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