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Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > FMB, Mission & Campaign builder Discussions

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  #1  
Old 12-23-2011, 09:06 AM
dflion dflion is offline
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Arrow Spitfire Dawn Campaign Ver.1.02

I have posted an update to my Spitfire Dawn Campaign on Airwarfare.com.

Link: http://airwarfare.com/sow/index.php?...atid=4&cid=221

I have substantially reworked my original Spitfire Dawn Ver.1.01 campaign to include more historically accurate airfield objects at Kenley, Manston and Tangmere. All missions have been tweaked and reworked to improve them.

This 16 mission campaign has been designed to take you through 'ab initio' pilot training on the Tiger Moth, then advanced training on the Spitfire and finally posting to a 'RAF front line Squadron' - 64 Squadron, Kenley.
You had successfully completed your basic and advanced pilot training as the German Wehrmacht had 'stormed through' Holland, Belgium and France. They were now poised to attack England.
Your promotion to Pilot Officer had come through and your posting to 64 Squadron, Kenley, flying Spitfires, had been confirmed.

You will fly as 'A' Flight 2IC engaging the Luftwaffe as they begin there aerial onslaught on England.
64 Squadron fought from the beginning of the 'Battle of Britain' on the 10th July 1940 until mid August when they were withdrawn north to Leconfield to rest.

Please read the campaign notes before starting the campaign.

Happy Christmas

DFLion
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  #2  
Old 12-23-2011, 06:55 PM
FG28_Kodiak FG28_Kodiak is offline
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Great work - thank you!

Do i have the permission to change a few of your missions into Multiplayer-Coops?
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  #3  
Old 12-23-2011, 10:38 PM
dflion dflion is offline
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Smile Permission granted

FG28_Kodiak you certainly have permission to change a few of my missions into Mutiplayer-Coops. We need all the help we can in the FMB area at the moment.

When you have time, I would be grateful if you could have a look at the CS files in the Spitfire Dawn campaign and see if you can get them to work with at least mission successful, mission failed. Sometimes they work, sometimes they don't?? I haven't put any 'trigger points' in the campaign, every mission is co-ordinated to work when the enemy aircraft are in contact.

I will have a look at seeing if I can get some 'trigger points' to work in some of the missions.

DFLion
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  #4  
Old 01-04-2012, 01:41 AM
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jamesdietz jamesdietz is offline
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I think I have downloaded & tried almost all available campaigns for CloD & in general have liked them all...and grateful for the third party guys that have worked on them,but it is this one that i truly believe should have been packed in the original release- its well thought out has several training missions ,has a believable story line ( I'm up to the 4th mission it simply has the depth that was somehow missing in the original two campaigns packed in the sim.They weren't bad but like the missions in Pacific Fighters they seem a bit...uh...thin.
This campaign would have made a great start point for newbies- I wish it was included in an official patch !Now if only I could get my FPS above 20...
Good work & many thanks!
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  #5  
Old 01-04-2012, 07:09 AM
dflion dflion is offline
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Default Thankyou

Thanks jamesdietz for your appraisal of my 'Spitfire Dawn ver.1.02 campaign', much appreciated.

As we all know now, Maddox 1C was really struggling to release the IL-2 COD in a playable form, many things had not been completed properly.

I have tryed very hard to 'get into the game' creating new missions/campaigns, there are a lot of things still to be completed.
The more I got into the campaign FMB building, the more I really appreciated Ilya and his teams efforts. There is no doubt that they have produced the basis for WWII's best flight sim.
They currently appear to have limited resources, though I am sure if they release 'third party' building tools, this will take some of the pressure off them.

I would also like to see them prioritise the full completion of the FMB, which I think is the 'heart and sole' of the game.

DFLion
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  #6  
Old 01-05-2012, 10:29 PM
Stiboo Stiboo is offline
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Many thanks yet again !

Downloading now!


Cheers

Simon
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  #7  
Old 01-25-2012, 07:49 PM
the_soupdragon the_soupdragon is offline
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what is with the tiger moth in this campaign? every time I start the first mission the moth turns through 180 degress facing away from the airfield and no amount of coaxing will get it to point back to the airfield so I never reach waypoint 1 (takeoff). is this just happening to me? If not how are you guys stopping this?

SD
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  #8  
Old 01-26-2012, 01:09 AM
BO109 BO109 is offline
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Yes, the tiger moth is a nuisance like that spinning on the ground with nothing turned on, I've wrecked a few hangars trying to get airborne. It also happens with the spit, though less noticeable. No amount of rudder will make it go in the direction you require.

Other than that, I have to say its a stonking good little campaign, waypoints are correctly spaced and set up, even the approach marker waypoint for landings are included, the missions end when you land safely, rather than waiting a few minutes, and there appears to be less of the endlessly cirling the airfield waiting for landing clearance.

Great work, love the historical touch, none of the hollywood muck of the original campaign, not to mention the bibliography in the notes. I tip my hat to DF Lion.

Bo.
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  #9  
Old 01-26-2012, 01:32 PM
notimejeff notimejeff is offline
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followed your installation instructions but keep getting 'Steam folder not found' for the following path: C:\Program Files(x86)\Steam\Stamapps\common\il2 sturmovik cliffs of dover\parts\bob\mission\campaign.

Tried extracting to same path using WinZip but CoD won' recognise it.

????
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  #10  
Old 01-26-2012, 02:46 PM
notimejeff notimejeff is offline
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follow-up:
your zip unpacked as Spifire_Dawn, without the 't'. Now installed ok.
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