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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-16-2008, 04:05 AM
Aullido Aullido is offline
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Default G-Load info

I am not sure if it has been talk about this before, I did a search before posting.

Can you include the g-load on the speed bar?. It is not like turning the cockpit like a modern jet HUD, but g-loads are feel by the pilot and we don't have any feedback.

I think it will useful for better energy manouvering and learning how much you need to pull the stick.

Thanks.
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  #2  
Old 03-16-2008, 05:31 AM
Snuff_Pidgeon Snuff_Pidgeon is offline
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I think black outs & red outs explain g force & negetive g force pretty well no need for scale really.
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  #3  
Old 03-16-2008, 08:50 PM
QuietMan QuietMan is offline
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Quote:
Originally Posted by Snuff_Pidgeon View Post
I think black outs & red outs explain g force & negetive g force pretty well no need for scale really.
how long do you have to hold how many g to black out?

QuietMan
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  #4  
Old 03-16-2008, 10:21 PM
Snuff_Pidgeon Snuff_Pidgeon is offline
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Talking

Quote:
Originally Posted by QuietMan View Post
how long do you have to hold how many g to black out?

QuietMan
"If a force form 4 to 6 G is sustained for more than a few seconds, the resulting symptoms range from visual impairment to total blackout." In game you have a gradual blacking or redding out, so no need for a scale.

Last edited by Snuff_Pidgeon; 03-16-2008 at 10:55 PM. Reason: >
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  #5  
Old 03-16-2008, 11:31 PM
IvanK IvanK is offline
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P47 and P80 have G meters.
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  #6  
Old 03-17-2008, 04:56 PM
II./JG1_Wilcke II./JG1_Wilcke is offline
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Physiological; short and overweight, high blood pressure, you can really crank the G on....

tall marathoner with low blood pressure....your out like a 20W bulb connected to 220 3-phase...

plus if its something you do everyday your body also compensates and develops tolerance.....remember arteries have muscular layers....

then its the amount of G that the platform can sustain some modern aerobatic aircraft can generate an enormous amount of G but are unable to sustain it for a punishingly long period of time.

Modern day fly-by-wire combat aircraft have computers that limit G loads, how fast they are generated and how long they are sustained....I suspect that if one were to "tweak" the computer the airframe could produce some really debilitating amounts of G....I mean a really bad case of hemorrhoids(not the worst thing to happen but still)....ouchie....

Aviation physiology is really interesting, actually physiology in itself is fascinating that is why I am in healthcare.
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Last edited by II./JG1_Wilcke; 03-17-2008 at 05:04 PM.
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  #7  
Old 03-17-2008, 06:41 PM
ruxtmp ruxtmp is offline
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"II./JG1_Wilcke....I mean a really bad case of hemorrhoids(not the worst thing to happen but still)....ouchie...."

The infamous or more appropriately notorious G-measles. Then there is always the chicken dance some do after they return to reality after nap time.
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  #8  
Old 03-18-2008, 03:53 AM
Aullido Aullido is offline
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I want something to know how hard I am pushing the plane. I don't fly an particular plane so I can't know how much apparent weight I am making from the stick position alone. This could be useful for knowing how much energy you are bleeding or for doing a sustained turn.
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  #9  
Old 03-18-2008, 05:38 AM
bomath bomath is offline
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Some forcefeedback joystick would be useful; IL-2 is hands-down the best FF game since NFS-Porsche, it manages to convey some of the feeling from tight turns, stalls etc.
The problem is that (much like the blackout or the red veil) usually the effects come waaaay too late; that is if you push the plane that hard as to feel it in the joystick or to see the black veil...

I have a Logitech Force3D, superb FF effects but somewhat twitchy; the only serious alternative that I know of is Saytek EvoForce.
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  #10  
Old 03-18-2008, 11:08 AM
-Sulan- -Sulan- is offline
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I think the change of the view perspective (ie, the more G's, the more your pilots head lowers)+force feedback+sound gives a good enough hint.
But a G-meter on the speedbar as an option would be very nice me thinks...
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