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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Has there been a formal announcement, or has it just been mentioned in passing? I'm hoping they don't make the same mistake they have with CloD - not interacting with the paying public.
Despite the annoyance factor with CloD, the vast majority want the game to succeed and a simple 5 minute post every week would work wonders eg 1. This is what we're doing. 2. Problems doing what we're doing. 3. Time scale for release/patches and reasons for slippage. Make it a locked thread and all is good. Hood |
#2
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Moscow
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#3
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I just bought and installed Cliffs of Dover, is there something new out already? |
#4
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We know the developer is working on the sim and when they have something worthwhile saying they'll say it. Your simply not going to have anything worth saying weekly. It was possible to drip feed us weekly before the release of the original IL-2 series as the sim was basicly done a year before it was released. The publisher wanted the developer to produce a demo before they would release it, so they new exactly what was going to make the release, and drip fed us accordingly.
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#5
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Clod is in a state right now where you can go online and mix it up with the best of them, there is the CTD issue but you can get around that, just exit out after you get shot down and restart, not too hard. They are working hard, no doubt, the reason your upset is because it's so great, blows 1946 away, I find it hard to go back and rarely do, you have the right to be upset but try to see the big picture, I would like to hear from Ilya but he's very very busy trying to make us all happy~S~
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#6
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A structured monthly update rather like Rise of Flight does would be nice. Weekly updates are probably a bit too much at this stage and would likely become a chore for the devs.
There was an Il-2 developers blog at one stage if I recall. I don't think it got past the first post however. You gotta laugh sometimes ![]() |
#7
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Well, I was just curious. I've not tried multiplayer yet, but so far single player is nice. I'm still testing things out, getting to know the game...I loved the old IL-2 which is why I bought this, and, I am a fan of WWII flight sims in general.
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#8
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Control issues?
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#9
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OP's questions can be found by searching the few last latest update threads, the big sukhoi.ru thread going on . . . well narrowing it down to Luthier and BlackSix's posts
--- I'd agree with Feathered_IV's suggestion, a solid update once a month is reasonable. |
#10
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This thread wasn't to start an argument but to suggest that a very small update weekly would go a long way to building (or re-building) trust between developer and fan base. Note I say fan base. There is always something to say, even if it is just a comment that work is ongoing and something has been done. Call the thread "5 minute update", limit the time spent on the update to 5 minutes and then the whole community knows where we stand. Hell, using smart phones the update could be done while sitting on the toilet!
![]() My own opinion is that a need to trawl through pages of posts to find any key points is frustrating, and leads to misunderstandings. The impression given at the moment is that interaction between developers and fan base is not thought important, or it is thought to be too much hassle. It doesn't have to be. Hood |
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